[Compatibility.General]
IgnoreRaptr=true
DisableRaptr=false
DisableBloatWare_NVIDIA=false
RehookLoadLibrary=false

[SpecialK.System]
InitDelay=250
Silent=false
LogLevel=0
IgnoreRTSSHookDelay=true
;UseCrashHandler=true plays MGS alert sound on crashes and outputs crash info to logs/crash/<timestamp>/*.log
UseCrashHandler=true
GameOutput=true
EnableCEGUI=true
SafeInitCEGUI=true
TraceLoadLibrary=true
StrictCompliant=false
ShowEULA=false
Version=0.8.25

[Manage.Memory]
;ReservePercent=Percentage of memory game is allowed to use before texture cache begins pruning itself--set higher for better performance
ReservePercent=80.0

[API.Hook]
LastKnown=64
d3d9=false
d3d9ex=false
d3d11=true
d3d12=false
OpenGL=false
Vulkan=false

[NVIDIA.API]
Disable=false

[Display.Output]
ForceFullscreen=false
ForceWindowed=false

[Render.FrameRate]
TargetFPS=59.939991
LimiterTolerance=0.3
SleeplessRenderThread=true
SleeplessWindowThread=true
RefreshRate=-1
WaitForVBLANK=false
BackBufferCount=-1
PreRenderLimit=-1
PresentationInterval=-1

[Input.Cursor]
Manage=false
KeyboardActivates=false
Timeout=1.5
ForceCaptureInUI=false
UseHardwareCursor=true
BlockInvisibleCursorInput=false
NoWarpUI=true
NoWarpVisibleGameCursor=true
FixSynapticTouchpadScroll=false

[Input.Gamepad]
DisablePS4HID=false
AllowHapticUI=true

[Input.XInput]
Rehook=false
UISlot=0
PlaceholderMask=0
DisableRumble=false

[Window.System]
Borderless=false
Center=false
RenderInBackground=false
MuteInBackground=false
XOffset=0.0%
YOffset=0.0%
ConfineCursor=false
UnconfineCursor=false
PersistentDragPos=false
Fullscreen=false
FixMouseCoords=false
OverrideRes=0x0

[Steam.Achievements]
SoundFile=

[Steam.Log]
Silent=false

[Steam.System]
AppID=524220
AutoInitDelay=0
AutoPumpCallbacks=false
BlockUserStatsCallback=false
FilterExternalDataFromCallbacks=false
PreLoadSteamClient=false
PreLoadSteamOverlay=false
ForceLoadSteamAPI=false

[NVIDIA.SLI]
CompatibilityBits=0x00000000
Mode=Auto
NumberOfGPUs=Auto
Override=false

[Render.D3D9]
ForceD3D9Ex=false
HookType=0

[Render.DXGI]
MaxDeltaTime=0
UseFlipDiscard=false
;AllowTearingInDWM=DO NOT TURN THIS ON - It is not compatible with this game
AllowTearingInDWM=false
MaxRes=0x0
MinRes=0x0
Scaling=Unspecified
ScanlineOrder=DontCare
ExceptionMode=DontCare
EnableDebugLayer=false
SafeFullscreenMode=false
Use64BitDepthStencil=false
SwapChainWait=0

[Textures.D3D11]
Cache=true
PreciseHash=false
Dump=false
Inject=true
ResourceRoot=FAR_Res

[Textures.Cache]
MaxEntries=16384
MinEntries=512
MaxEvict=1024
MinEvict=64
MaxSizeInMiB=3072
MinSizeInMiB=768
IgnoreNonMipmapped=false
AllowStaging=false