<?xml version="1.0" encoding="UTF-8" ?>
<AssetObjects..GameDependencyData>
	<ID>
		<name text="Just Monika"/>
		<id text="9c9773f2-223f-4d54-a7b7-88bf958ba516"/>
	</ID>
	<RequiredGameArtIDs>
		<Element>
			<name text="Civ6"/>
			<id text="cb2f71b7-843e-4af3-9ca7-992acda9c195"/>
		</Element>
	</RequiredGameArtIDs>
	<SystemDependencies>
		<Element>
			<ConsumerName text="Units"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="Unit"/>
				<Element text="VFX"/>
				<Element text="Light"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Clutter"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="Landmark"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Landmarks"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="CityBuildings"/>
				<Element text="TileBase"/>
				<Element text="RouteDecalMaterial"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Farms"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="TileBase"/>
				<Element text="CityBuildings"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="GameLighting"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="ColorKey"/>
				<Element text="GameLighting"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_Properties"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_Sprite"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="StrategicView_Sprite"/>
				<Element text="StrategicView_DirectedAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_Route"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="StrategicView_Route"/>
				<Element text="StrategicView_DirectedAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_TerrainType"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="StrategicView_TerrainBlend"/>
				<Element text="StrategicView_TerrainBlendCorners"/>
				<Element text="StrategicView_TerrainType"/>
				<Element text="StrategicView_DirectedAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_TerrainBlendCorners"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="StrategicView_TerrainBlendCorners"/>
				<Element text="StrategicView_DirectedAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_TerrainBlend"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="StrategicView_TerrainBlend"/>
				<Element text="StrategicView_DirectedAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Terrain"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="TerrainAsset"/>
				<Element text="TerrainElement"/>
				<Element text="TerrainMaterial"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="WorldViewRoutes"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="RouteDecalMaterial"/>
				<Element text="RouteDoodad"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="UI"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="UITexture"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="FOW"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="FOWSprite"/>
				<Element text="FOWTexture"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="WonderMovie"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="WonderMovie"/>
				<Element text="TileBase"/>
				<Element text="GameLighting"/>
				<Element text="ColorKey"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="UILensAsset"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="OverlayTexture"/>
				<Element text="UILensAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Overlay"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="OverlayTexture"/>
				<Element text="UILensAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="VFX"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="VFX"/>
				<Element text="Light"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Water"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="Water"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="ColorKeys"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="ColorKey"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="ScreenWashEffects"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="ColorKey"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Camera"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Terrains"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Features"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Civilizations"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Cultures"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Resources"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Improvements"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="WorldView_Translate"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="StrategicView_Translate"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Audio"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="LeaderLighting"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="LeaderLighting"/>
				<Element text="ColorKey"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Leaders"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="Leader"/>
				<Element text="LeaderLighting"/>
				<Element text="ColorKey"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="LeaderFallback"/>
			<ArtDefDependencyPaths>
				<Element text="FallbackLeaders.artdef"/>
			</ArtDefDependencyPaths>
			<LibraryDependencies>
				<Element text="LeaderFallback"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Lenses"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="IndirectGrid"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="AOSystem"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="GenericObject"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Wave"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="Wave"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="DynamicGeometry"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="DynamicGeometry"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="UIPreview"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="SkyBox"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="SkyBoxTexture"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="Minimap"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="UnitSimulation"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies/>
			<LoadsLibraries>false</LoadsLibraries>
		</Element>
		<Element>
			<ConsumerName text="RangeArrows"/>
			<ArtDefDependencyPaths/>
			<LibraryDependencies>
				<Element text="OverlayTexture"/>
				<Element text="UILensAsset"/>
			</LibraryDependencies>
			<LoadsLibraries>true</LoadsLibraries>
		</Element>
	</SystemDependencies>
	<ArtDefDependencies>
		<Element>
			<ArtDefPath text="Clutter.artdef"/>
			<ArtDefDependencyPaths/>
		</Element>
		<Element>
			<ArtDefPath text="FallbackLeaders.artdef"/>
			<ArtDefDependencyPaths/>
		</Element>
	</ArtDefDependencies>
	<LibraryDependencies>
		<Element>
			<LibraryName text="CityBuildings"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="ColorKey"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="DynamicGeometry"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="FOWSprite"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="FOWTexture"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="GameLighting"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="Landmark"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="Leader"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="LeaderFallback"/>
			<PackageDependencies>
				<Element text="LeaderFallbacks.blp"/>
			</PackageDependencies>
		</Element>
		<Element>
			<LibraryName text="LeaderLighting"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="Light"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="OverlayTexture"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="RouteDecalMaterial"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="RouteDoodad"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="SkyBoxTexture"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="StrategicView_DirectedAsset"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="StrategicView_Route"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="StrategicView_Sprite"/>
			<PackageDependencies/>
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		<Element>
			<LibraryName text="StrategicView_TerrainBlend"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="StrategicView_TerrainBlendCorners"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="StrategicView_TerrainType"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="TerrainAsset"/>
			<PackageDependencies/>
		</Element>
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			<LibraryName text="TerrainElement"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="TerrainMaterial"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="TileBase"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="UILensAsset"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="UITexture"/>
			<PackageDependencies>
				<Element text="UILeaders.blp"/>
				<Element text="LeaderBackgrounds.blp"/>
				<Element text="LEADER_JRA_LEADER_CUSTOM.blp"/>
				<Element text="Icons.blp"/>
			</PackageDependencies>
		</Element>
		<Element>
			<LibraryName text="Unit"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="VFX"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="Water"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="Wave"/>
			<PackageDependencies/>
		</Element>
		<Element>
			<LibraryName text="WonderMovie"/>
			<PackageDependencies/>
		</Element>
	</LibraryDependencies>
</AssetObjects..GameDependencyData>

