<?xml version="1.0" encoding="UTF-8"?>

<!--
   biome
     maxcount: int - the sum of all spawned entities in the group may not exceed this number
     daytime: Any,Day,Night - determines the time of day the entity spawns
     <property name="TotalAlive"         value="3" />
     total alive means how many are alive at once.
     <property name="TotalPerWave"       value="10,20" />Total per wave means a random number between the first and second. The total alive will replenish the dead ranks until TotalPerWave's random number is met.
  -->


<spawning>

    <!-- Biome spawning -->

	<!-- JOEL: change "respawndelay" to world days, change "maxcount" to entities per area -->
<!-- All Navezgane Cities Now not used -->
    <biome name="city">
        <spawn maxcount="3" respawndelay="1" time="Day" entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="1" time="Any" entitygroup="ZombiesUnique" />
        <spawn maxcount="5" respawndelay="1" time="Night" entitygroup="ZombiesNight" />
		<spawn maxcount="1" respawndelay="1" time="Any" entitygroup="ZombieDogGroup" />
    </biome>
<!-- Not Used anymore in Navezgane-->
    <biome name="city_wasteland">
      <spawn maxcount="1" respawndelay="1" time="Day" entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="1" time="Any" entitygroup="ZombiesUnique" />
      <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="ZombiesBoss" />
      <spawn maxcount="1" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" />
      <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="EnemyAnimalsWasteland" />
    </biome>
<!-- Random gen city not used anymore-->
    <biome name="wasteland_hub">
      <spawn maxcount="4" respawndelay="1" time="Day" entitygroup="ZombiesWasteland" />
      <spawn maxcount="4" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" />
	  <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="EnemyAnimalsWasteland" />
      <spawn maxcount="3" respawndelay="1" time="Night" entitygroup="ZombiesWastelandHub" />
      <spawn maxcount="1" respawndelay="1" time="Any" entitygroup="ZombiesUnique" />
    </biome>

    <biome name="forest">
        <spawn maxcount="2" respawndelay="4" time="Any"   entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="5" time="Night" entitygroup="JasonGroup" />
    </biome>

    <biome name="pine_forest">
        <spawn maxcount="2" respawndelay="4" time="Any"   entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsForest" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsForest" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="5" time="Night" entitygroup="JasonGroup" />
    </biome>

    <biome name="plains">
        <spawn maxcount="2" respawndelay="4" time="Any"   entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsPlains" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsPlains" spawnDeadChance="0" />
    </biome>

    <biome name="desert">
        <spawn maxcount="2" respawndelay="4" time="Any"   entitygroup="ZombiesAll" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsDesert" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsDesert" spawnDeadChance="0" />
    </biome>

    <biome name="wasteland">
        <spawn maxcount="2" respawndelay="1" time="Day"   entitygroup="ZombiesAll" />
        <spawn maxcount="2" respawndelay="1" time="Night" entitygroup="ZombiesWastelandNight" />
        <spawn maxcount="1" respawndelay="1" time="Any"   entitygroup="EnemyAnimalsWasteland" spawnDeadChance="0" />

    </biome>

    <biome name="burnt_forest">
        <spawn maxcount="2" respawndelay="4" time="Any"   entitygroup="ZombiesBurntForest" />
		<spawn maxcount="1" respawndelay="7" time="Any"   entitygroup="EnemyAnimalsBurntForest" spawnDeadChance="0" />
		</biome>

    <biome name="snow">
		<spawn maxcount="1" respawndelay="4" time="Any" entitygroup="SnowZombies" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="EnemyAnimalsSnow" spawnDeadChance="0" />
		<spawn maxcount="1" respawndelay="7" time="Any" entitygroup="FriendlyAnimalsSnow" spawnDeadChance="0" />
	</biome>


  <!-- Entity spawner classes -->

    <!-- Dogs Barns -->
    <entityspawner name="Dog_Sm_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieDogGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="2" />

		    <property name="TotalPerWave"       value="2" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Farm -->
    <entityspawner name="Farm_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieFarmGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="5" />

		    <property name="TotalPerWave"       value="5" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="60" />
		  </day>
    </entityspawner>

    <!-- Zombie Soldier Spawns -->
    <entityspawner name="Zombie_Soldier_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieSoldierGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="6" />

		    <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Zombie Utility Worker Medium Spawns -->
    <entityspawner name="Zombie_Utility_Worker_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieUtilityWorkerGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="6" />

		    <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Zombie Utility Worker Small Spawns -->
    <entityspawner name="Zombie_Utility_Worker_Sm_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieUtilityWorkerGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="3" />

		    <property name="TotalPerWave"       value="3" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>


    <!-- Zombie Ghost Town Medium Spawns -->
    <entityspawner name="Zombie_Ghost_Town_Large_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieGhostTownGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="12" />

		    <property name="TotalPerWave"       value="12" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Zombie Ghost Town Small Spawns -->
    <entityspawner name="Zombie_Ghost_Town_Sm_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieGhostTownGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="2" />

		    <property name="TotalPerWave"       value="2" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Zombie Football Stadium Spawns -->
    <entityspawner name="Zombie_Football_Stadium_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieFootballStadiumGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="6" />

		    <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="100" />
		  </day>
    </entityspawner>

	    <!-- Zombie Biker Bar Medium Spawns -->
    <entityspawner name="Zombie_Biker_Bar_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieBikerBarGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="6" />

		    <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="40" />
		  </day>
    </entityspawner>

    <!-- Dogs Junkyards -->
    <entityspawner name="Dog_Med_Territorial">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombieDogGroup" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in seconds -->
		    <property name="TotalAlive"         value="3" />

		    <property name="TotalPerWave"       value="3" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />

		    <property name="Territorial"        value="false" />
		    <property name="TerritorialRange"   value="55" />
	   </day>
    </entityspawner>


  <entityspawner name="Spawn_Small_Feral_Territorial">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="ZombiesFeral" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in seconds -->
      <property name="TotalAlive"         value="1" />

      <property name="TotalPerWave"       value="1" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" />
      <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />

      <property name="Territorial"        value="false" />
      <property name="TerritorialRange"   value="25" />
    </day>
  </entityspawner>

  <!-- comment here -->
  <entityspawner name="SpawnCave">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="ZombiesCave" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in seconds -->
      <property name="TotalAlive"         value="1" />

      <property name="TotalPerWave"       value="1" />
      <property name="DaysToRespawnIfPlayerLeft" value="3" />
      <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- Zombie POI Spawners -->
  <entityspawner name="SpawnExtraSmall">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="ZombiesAll" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in seconds -->
      <property name="TotalAlive"         value="2" />

      <property name="TotalPerWave"       value="2" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" />
      <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

    <!-- comment here -->
    <entityspawner name="SpawnSmall">

      <day value="*">
   	    <property name="ResetToday"        value="false" />

        <property name="EntityGroupName"    value="ZombiesAll" />
        <property name="Time"               value="Any" />

        <property name="DelayBetweenSpawns" value="1" />        <!-- in seconds -->
        <property name="TotalAlive"         value="4" />

        <property name="TotalPerWave"       value="4" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

        <property name="AttackPlayerAtOnce" value="false" />
      </day>
    </entityspawner>

    <!-- comment here too -->
    <entityspawner name="SpawnMedium">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

        <property name="EntityGroupName"    value="ZombiesAll" />
        <property name="Time"               value="Any" />

        <property name="DelayBetweenSpawns" value="1" />        <!-- in full seconds -->
        <property name="TotalAlive"         value="6" />

        <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

        <property name="AttackPlayerAtOnce" value="false" />
      </day>
    </entityspawner>

    <!-- comment here too -->
    <entityspawner name="SpawnLarge">

      <day value="*">
     	  <property name="ResetToday"        value="false" />

		    <property name="EntityGroupName"    value="ZombiesAll" />
		    <property name="Time"               value="Any" />

		    <property name="DelayBetweenSpawns" value="1" />
		    <!-- in full seconds -->
		    <property name="TotalAlive"         value="10" />

		    <property name="TotalPerWave"       value="10" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

		    <property name="AttackPlayerAtOnce" value="false" />
      </day>
    </entityspawner>

  <!-- comment here too -->
  <entityspawner name="SpawnExLarge">

      <day value="*">
       <property name="ResetToday"        value="false" />

        <property name="EntityGroupName"    value="ZombiesAll" />
        <property name="Time"               value="Any" />

        <property name="DelayBetweenSpawns" value="1" />
        <!-- in full seconds -->
        <property name="TotalAlive"         value="12" />

        <property name="TotalPerWave"       value="12" />
        <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- comment here too -->
   <entityspawner name="SpawnCrawlers">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="ZombiesCrawlers" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in full seconds -->
      <property name="TotalAlive"         value="3" />

      <property name="TotalPerWave"       value="3" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- comment here too -->
  <entityspawner name="SpawnBurntTown">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="ZombiesBurntForest" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in full seconds -->
      <property name="TotalAlive"         value="12" />

      <property name="TotalPerWave"       value="12" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" />
      <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- comment here -->
  <entityspawner name="SpawnSnowSmall">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="SnowZombies" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in seconds -->
      <property name="TotalAlive"         value="3" />

      <property name="TotalPerWave"       value="3" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- comment here too -->
  <entityspawner name="SpawnSnowMedium">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="SnowZombies" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in full seconds -->
      <property name="TotalAlive"         value="7" />

      <property name="TotalPerWave"       value="7" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>

  <!-- comment here too -->
  <entityspawner name="SpawnSnowLarge">

    <day value="*">
      <property name="ResetToday"        value="false" />

      <property name="EntityGroupName"    value="SnowZombies" />
      <property name="Time"               value="Any" />

      <property name="DelayBetweenSpawns" value="1" />
      <!-- in full seconds -->
      <property name="TotalAlive"         value="10" />

      <property name="TotalPerWave"       value="10" />
      <property name="DaysToRespawnIfPlayerLeft" value="5" /> <!-- in game days -->

      <property name="AttackPlayerAtOnce" value="false" />
    </day>
  </entityspawner>





	<entityspawner name="RoamingHordeSpawnDay" dynamic="true" wrapMode="wrap">
		<day value="1">
			<property name="EntityGroupName"    value="ZombiesAll" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="1" />
			<property name="TotalPerWave"       value="1" />
		</day>
		<day value="2">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="2" />
		  <property name="TotalPerWave"       value="2" />
		</day>
		<day value="3">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="3" />
		</day>
		<day value="4">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="4" />
		  <property name="TotalPerWave"       value="4" />
		</day>
		<day value="5">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5" />
		</day>
		<day value="6">
		  <property name="EntityGroupName"    value="WolfGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5" />
		</day>
		<day value="7">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="8">
		  <property name="EntityGroupName"    value="VultureGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15" />
		</day>
		<day value="9">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="8" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="10">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="11">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="12">
		  <property name="EntityGroupName"    value="ZombieDogGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="2" />
		  <property name="TotalPerWave"       value="2" />
		</day>
		<day value="13">
		  <property name="EntityGroupName"    value="WolfPack" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10" />
		</day>
		<day value="14">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="15">
		  <property name="EntityGroupName"    value="VultureGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="20" />
		</day>
		<day value="16">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="17">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="18">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="19">
		  <property name="EntityGroupName"    value="ZombieDogGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="5,8" />
		</day>
		<day value="20">
		  <property name="EntityGroupName"    value="WolfPack" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="20" />
		</day>
		<day value="21">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="22">
		  <property name="EntityGroupName"    value="VultureGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="25" />
		</day>
		<day value="23">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="3" />
		</day>
		<day value="24">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="25">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="26">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="27">
		  <property name="EntityGroupName"    value="ZombieDogGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="20" />
		</day>
	</entityspawner>

	<entityspawner name="RoamingHordeSpawnNight" dynamic="true" wrapMode="wrap">
		<day value="1">
			<property name="EntityGroupName"    value="ZombiesAll" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="3" />
			<property name="TotalAlive"         value="3" />
			<property name="TotalPerWave"       value="3" />
		</day>
		<day value="2">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5" />
		</day>
		<day value="3">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5,10" />
		</day>
		<day value="4">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5,10" />
		</day>
		<day value="5">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="3,6" />
		</day>
		<day value="6">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="7">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="8">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="9">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="10">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="11">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		  <property name="TotalPerWave"       value="10,20" />
		</day>
		<day value="12">
		  <property name="EntityGroupName"    value="ZombieDogGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="4,7" />
		</day>
		<day value="13">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="14">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="15">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="16">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="17">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="18">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		  <property name="TotalPerWave"       value="15,25" />
		</day>
		<day value="19">
		  <property name="EntityGroupName"    value="ZombieDogGroup" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="6" />
		  <property name="TotalPerWave"       value="6" />
		</day>
		<day value="20">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="21">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="22">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="23">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="3" />
		</day>

		<day value="24">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5,10" />
		</day>
		<day value="25">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />
		  <property name="TotalPerWave"       value="5,10" />
		</day>
		<day value="26">
		  <property name="EntityGroupName"    value="ZombiesBurning" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />
		  <property name="TotalPerWave"       value="3,6" />
		</day>
		<day value="27">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>

		<day value="28">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />


		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="29">
		  <property name="EntityGroupName"    value="ZombiesNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="0" />
		  <property name="TotalPerWave"       value="0" />
		</day>
		<day value="30">
			<property name="EntityGroupName"    value="RoamingBossGroup" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="1" />
			<property name="TotalPerWave"       value="1" />
		</day>
	</entityspawner>

	<entityspawner name="NightHorde" dynamic="true" wrapMode="clamp"> <!-- these are feral hordes who will find the player for sure -->
		<day value="*">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesNight" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="0" />
			<property name="TotalPerWave"       value="0" />
		</day>
		<day value="7">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesNight" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="50" />
		</day>
		<day value="14">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesNight" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="100" />
		</day>
		<day value="21">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNightNoBears" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="150" />
		</day>
		<day value="28">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNightNoBears" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="175" />
		</day>
		<day value="35">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNightNoBears" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="200" />
		</day>
		<day value="42">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNightNoBears" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="250" />
		</day>
		<day value="49">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNight2NoBears" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="300" />
		</day>
		
		<day value="56">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesWastelandNight3" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="275" />
		</day>
		<day value="63">
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombiesBurning" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="8" />
			<property name="TotalPerWave"       value="200" />
		</day>
	</entityspawner>


	<entityspawner name="Scouts" dynamic="true" wrapMode="wrap">
		<day value="*"><!--* means it is used when no day is specified -->
			<property name="ResetToday"         value="true" />
			<property name="EntityGroupName"    value="ZombieScouts" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="1" />
			<property name="TotalPerWave"       value="1" />
		</day>
	</entityspawner>

	<!-- these are what the scouts summon if they see you total per wave is now hard coded to dynamically change every time she screams-->
	<!-- TotalAlive can never be more than 20 it is hard coded -->
	<entityspawner name="HordeMeterDynamicSpawnDay" dynamic="true" >
		<day value="1">
			<property name="EntityGroupName"    value="ZombiesAll" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="1" />

		</day>
		<day value="2">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="2" />

		</day>
		<day value="3">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />

		</day>
		<day value="4">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />

		</day>
		<day value="5">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="3" />

		</day>
		<day value="6">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="4" />

		</day>
		<day value="7">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />

		</day>
		<day value="8">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />

		</day>
		<day value="9">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="5" />

		</day>
		<day value="10">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="6" />

		</day>
		<day value="11">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="6" />

		</day>
		<day value="12">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="6" />

		</day>
		<day value="13">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />

		</day>
		<day value="14">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />
		</day>
		<day value="15">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />
		</day>
		<day value="16">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />
		</day>
		<day value="17">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />
		</day>
		<day value="18">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="7" />
		</day>
		<day value="19">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="8" />
		</day>
		<day value="20">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="8" />
		</day>
		<day value="21">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="8" />
		</day>
		<day value="22">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="9" />
		</day>
		<day value="23">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="9" />
		</day>
		<day value="24">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="9" />
		</day>
		<day value="25">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		</day>
		<day value="26">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="10" />
		</day>
		<day value="27">
		  <property name="EntityGroupName"    value="ZombiesAll" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="12" />
		</day>
		<day value="28,60">
		  <property name="EntityGroupName"    value="ZombiesWastelandNight" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="12" />
		</day>
		<day value="61,90">
		  <property name="EntityGroupName"    value="ZombiesWastelandNight2" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="12" />
		</day>
		<day value="*">
		  <property name="EntityGroupName"    value="ZombiesWastelandNight2" />
		  <property name="Time"               value="Any" />
		  <property name="DelayBetweenSpawns" value="1" />
		  <property name="TotalAlive"         value="15" />
		</day>
	</entityspawner>

	<entityspawner name="HordeMeterDynamicSpawnNight" dynamic="true">
		<day value="*">
			<property name="EntityGroupName"    value="ZombiesNight" />
			<property name="Time"               value="Any" />
			<property name="DelayBetweenSpawns" value="1" />
			<property name="TotalAlive"         value="25" />
			<property name="TotalPerWave"       value="60" />
		</day>
	</entityspawner>

<entityspawner name="SpawnSchool">
	<day value="*">
		<property name="ResetToday"        value="false" />
        <property name="EntityGroupName"    value="SchoolGroup" />
        <property name="Time"               value="Any" />
        <property name="DelayBetweenSpawns" value="1" />        <!-- in full seconds -->
        <property name="TotalAlive"         value="6" />
        <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="2" /> <!-- in game days -->
        <property name="AttackPlayerAtOnce" value="false" />
      </day>
</entityspawner>

<entityspawner name="BookstoreSpawn">
	<day value="*">
		<property name="ResetToday"        value="false" />
        <property name="EntityGroupName"    value="BookstoreGroup" />
        <property name="Time"               value="Any" />
        <property name="DelayBetweenSpawns" value="1" />        <!-- in full seconds -->
        <property name="TotalAlive"         value="6" />
        <property name="TotalPerWave"       value="6" />
        <property name="DaysToRespawnIfPlayerLeft" value="2" /> <!-- in game days -->
        <property name="AttackPlayerAtOnce" value="false" />
      </day>
</entityspawner>

<entityspawner name="GraveyardSpawn">
	<day value="*">
		<property name="ResetToday"        value="false" />
        <property name="EntityGroupName"    value="GraveYard" />
        <property name="Time"               value="Any" />
        <property name="DelayBetweenSpawns" value="1" />        <!-- in full seconds -->
        <property name="TotalAlive"         value="4" />
        <property name="TotalPerWave"       value="4" />
        <property name="DaysToRespawnIfPlayerLeft" value="2" /> <!-- in game days -->
        <property name="AttackPlayerAtOnce" value="false" />
      </day>
</entityspawner>

</spawning>