<?xml version="1.0" encoding="utf-8"?>
<Sounds>
<!-- For stealth purposes I am putting sounds into 5 buckets so I can search&massReplace.
	1 minor sounds, earth/cloth hit
	2 loud steps, trash, hitting stone/wood, silenced MP5
	3 hit glass / Metal, heavy impacts, iron doors, pistol
	4 Auger loop, death screams, Gunshot small?
	5 Gunshot loud, EXPLOSIONS

<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
-->

<!--
<SoundDataNode name="mySoundName"> - this specifies the name to be called from code or other xml files
		If a sound references a SoundDataNode it does not need path information.
<AudioSource name="DirectoryPathFromAssets/AudioSourceName"/> - the default audio source to use on the sound clips within this SoundDataNode
<AudioClip ClipName="DirectoryPathFromAssets/WaveFileName"/> - a wave file to play at random when this SoundDataNode is called.  Multiple entries will add to the list of possible sounds to play.
<LocalCrouchVolumeScale name="0-1"/> - changes the sound volume played when you are crouched
<CrouchNoiseScale name="0-1"/> - changes the noise volume used when you are crouched to signal AI
<NoiseScale name="0-1"/> - changes the amount of noise this sound makes in general for AI
<MaxVoices name="1-inf"/> - maximum simultanious SoundDataNodes playing at once
<MaxRepeatRate name="0-inf"/> - this SoundDataNode will not be played faster than the repeat rate (can be used to reduce "audio soup")
<runningvolumescale name="0-inf"/> - increases the sound volume when entity is running
<AudioClip ClipName="DirectoryPathFromAssets/WaveFileName" AudioSource="DirectoryPathFromAssets/AudioSourceName"/> - specifying an audio source inside the AudioClip like this will use this specified audioSource for this audio clip instead of the default for the SoundDataNode
<AudioClip ClipName="DirectoryPathFromAssets/WaveFileName" DistantClip="DirectoryPathFromAssets/WaveFileName" DistantSource="DirectoryPathFromAssets/AudioSourceName"/> - here we have a distant audio clip and an audio source to play for distant audio sounds like gunfire (see distantFadeStart and end for when to play the distant audio)
<distantfadestart name="0-inf"/> 	<distantfadeend name="0-inf"/> - Distant audio clips will begin to play at distantfadestart in meters from the listener.  The volume of the regular audio clip will reduce to zero as distance approuches distantfadeend; and the distant audio clip will play with increasing volume up intil distantfadeend for full volume.
<AudioClip ClipName="DirectoryPathFromAssets/WaveFileName" Loop="true"/> - "Loop" will change the audioSource to looping for this audioClip
<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	- ID: I just made that one up so it would be easier to use search&massReplace
	- range: range of impact in meters
	- volume: volume of the sound which can trigger AI wake
	- time: game time seconds until noise is removed
	- muffled_when_crouched: scales noise range when entity is crouched
	- heat_map_strength: how much to add to heat map (once 100 is hit, horde scout is spawned)
	- heat_map_time: how long the heat_map_strength will be included in the total heat_map_strength (in game time divided by 10 - for legacy reasons)
<Sequence/> - Adding this to a SoundDataNode changes it from playing random AudioClips into a series of the 3 clips specified in the SoundDataNode to play in succession (used for semi-auto items like AK47 or the Auger).  The first of the 3 AudioClips will play as the startup sound, then the 2nd will play as the looping sound (make sure you specify Loop="True"), and then when the trigger is released the third AudioClip will play.
<Channel name="Mouth"/> - if the mouth channel is specified then a single entity cannot play 2 mouth sounds at once
<Priority name="3"/> - if mouth channel is specified and a 2nd sound is requested to play on the mouth channel, the 2nd sound will only play if the priority value of the 2nd sound has a lower value than what's playing.
-->

	<!-- Step Sounds    -->
	<!-- Stepping Sounds-->



<SoundDataNode name="crawlerstepcloth"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepcloth1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepcloth2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepcloth3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepcloth4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepdirt"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepdirt1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepdirt2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepdirt3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepdirt4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepgrass"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgrass1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgrass2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgrass3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgrass4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepgravel"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgravel1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgravel2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgravel3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepgravel4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepleaves"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepleaves1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepleaves2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepleaves3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepleaves4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepmetal"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepmetal1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepmetal2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepmetal3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepmetal4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlersteporganic"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlersteporganic1"/>
	<AudioClip ClipName="Sounds/Step/crawlersteporganic2"/>
	<AudioClip ClipName="Sounds/Step/crawlersteporganic3"/>
	<AudioClip ClipName="Sounds/Step/crawlersteporganic4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepsand"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsand1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsand2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsand3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsand4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepsnow"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsnow1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsnow2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsnow3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepsnow4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepstone"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepstone1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepstone2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepstone3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepstone4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepwater"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwater1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwater2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwater3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwater4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="crawlerstepwood"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwood1"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwood2"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwood3"/>
	<AudioClip ClipName="Sounds/Step/crawlerstepwood4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>


	<!--///////////////////////-->
	<!-- FootSteps from anyone -->
	<!--///////////////////////-->


<SoundDataNode name="stepbush"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepbush1"/>
	<AudioClip ClipName="Sounds/Step/stepbush2"/>
	<AudioClip ClipName="Sounds/Step/stepbush3"/>
	<AudioClip ClipName="Sounds/Step/stepbush4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepcloth"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepcloth1"/>
	<AudioClip ClipName="Sounds/Step/stepcloth2"/>
	<AudioClip ClipName="Sounds/Step/stepcloth3"/>
	<AudioClip ClipName="Sounds/Step/stepcloth4"/>
	<AudioClip ClipName="Sounds/Step/stepcloth5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepdirt"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepdirt1"/>
	<AudioClip ClipName="Sounds/Step/stepdirt2"/>
	<AudioClip ClipName="Sounds/Step/stepdirt3"/>
	<AudioClip ClipName="Sounds/Step/stepdirt4"/>
	<AudioClip ClipName="Sounds/Step/stepdirt5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepleaves"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepleaves1"/>
	<AudioClip ClipName="Sounds/Step/stepleaves2"/>
	<AudioClip ClipName="Sounds/Step/stepleaves3"/>
	<AudioClip ClipName="Sounds/Step/stepleaves4"/>
	<AudioClip ClipName="Sounds/Step/stepleaves5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepfern"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepfern1"/>
	<AudioClip ClipName="Sounds/Step/stepfern2"/>
	<AudioClip ClipName="Sounds/Step/stepfern3"/>
	<AudioClip ClipName="Sounds/Step/stepfern4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepgrass"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepgrass1"/>
	<AudioClip ClipName="Sounds/Step/stepgrass2"/>
	<AudioClip ClipName="Sounds/Step/stepgrass3"/>
	<AudioClip ClipName="Sounds/Step/stepgrass4"/>
	<AudioClip ClipName="Sounds/Step/stepgrass5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepgravel"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepgravel1"/>
	<AudioClip ClipName="Sounds/Step/stepgravel2"/>
	<AudioClip ClipName="Sounds/Step/stepgravel3"/>
	<AudioClip ClipName="Sounds/Step/stepgravel4"/>
	<AudioClip ClipName="Sounds/Step/stepgravel5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepmetal"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepmetal1"/>
	<AudioClip ClipName="Sounds/Step/stepmetal2"/>
	<AudioClip ClipName="Sounds/Step/stepmetal3"/>
	<AudioClip ClipName="Sounds/Step/stepmetal4"/>
	<AudioClip ClipName="Sounds/Step/stepmetal5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="steporganic"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/steporganic1"/>
	<AudioClip ClipName="Sounds/Step/steporganic2"/>
	<AudioClip ClipName="Sounds/Step/steporganic3"/>
	<AudioClip ClipName="Sounds/Step/steporganic4"/>
	<AudioClip ClipName="Sounds/Step/steporganic5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepsand"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepsand1"/>
	<AudioClip ClipName="Sounds/Step/stepsand2"/>
	<AudioClip ClipName="Sounds/Step/stepsand3"/>
	<AudioClip ClipName="Sounds/Step/stepsand4"/>
	<AudioClip ClipName="Sounds/Step/stepsand5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepsnow"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepsnow1"/>
	<AudioClip ClipName="Sounds/Step/stepsnow2"/>
	<AudioClip ClipName="Sounds/Step/stepsnow3"/>
	<AudioClip ClipName="Sounds/Step/stepsnow4"/>
	<AudioClip ClipName="Sounds/Step/stepsnow5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepstone"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/StepStone1"/>
	<AudioClip ClipName="Sounds/Step/StepStone2"/>
	<AudioClip ClipName="Sounds/Step/StepStone3"/>
	<AudioClip ClipName="Sounds/Step/StepStone4"/>
	<AudioClip ClipName="Sounds/Step/StepStone5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="steptallgrass"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/steptallgrass1"/>
	<AudioClip ClipName="Sounds/Step/steptallgrass2"/>
	<AudioClip ClipName="Sounds/Step/steptallgrass3"/>
	<AudioClip ClipName="Sounds/Step/steptallgrass4"/>
	<AudioClip ClipName="Sounds/Step/steptallgrass5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="steptrash"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/steptrash1"/>
	<AudioClip ClipName="Sounds/Step/steptrash2"/>
	<AudioClip ClipName="Sounds/Step/steptrash3"/>
	<AudioClip ClipName="Sounds/Step/steptrash4"/>
	<AudioClip ClipName="Sounds/Step/steptrash5"/>
	<AudioClip ClipName="Sounds/Step/steptrash6"/>
	<AudioClip ClipName="Sounds/Step/steptrash7"/>
	<AudioClip ClipName="Sounds/Step/steptrash8"/>
	<AudioClip ClipName="Sounds/Step/steptrash9"/>
	<AudioClip ClipName="Sounds/Step/steptrash10"/>
	<AudioClip ClipName="Sounds/Step/steptrash11"/>
	<AudioClip ClipName="Sounds/Step/steptrash12"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="steptree"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/steptree1"/>
	<AudioClip ClipName="Sounds/Step/steptree2"/>
	<AudioClip ClipName="Sounds/Step/steptree3"/>
	<AudioClip ClipName="Sounds/Step/steptree4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepwater"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepwater1"/>
	<AudioClip ClipName="Sounds/Step/stepwater2"/>
	<AudioClip ClipName="Sounds/Step/stepwater3"/>
	<AudioClip ClipName="Sounds/Step/stepwater4"/>
	<AudioClip ClipName="Sounds/Step/stepwater5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>

<SoundDataNode name="stepwood"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/stepwood1"/>
	<AudioClip ClipName="Sounds/Step/stepwood2"/>
	<AudioClip ClipName="Sounds/Step/stepwood3"/>
	<AudioClip ClipName="Sounds/Step/stepwood4"/>
	<AudioClip ClipName="Sounds/Step/stepwood5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>



	<!--///////////////////////-->
	<!-- Player feelings sounds -->
	<!--///////////////////////-->

<SoundDataNode name="PlayerLandThump"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Step/land1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerMaleRunLoop"> <AudioSource name="Sounds/AudioSource_PlayerLoop"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sprint1_lp"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerFemaleRunLoop"> <AudioSource name="Sounds/AudioSource_PlayerLoop"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sprint1_lp"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerMaleHungry"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick5"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerFemaleHungry"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick5"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerMaleThirsty"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male5"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male6"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male7"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerFemaleThirsty"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female3"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerMaleHot"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male5"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male6"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male7"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerMaleCold"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male5"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="PlayerFemaleCold"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female3"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>
<SoundDataNode name="PlayerFemaleHot"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female3"/>
	<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

	<SoundDataNode name="ItemNeedsRepair"> <AudioSource name="Sounds/AudioSource_Player"/>
		<AudioClip ClipName="Sounds/Misc/missingitemtorepair"/>
		<MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>




	<!-- Placed Sounds -->



<SoundDataNode name="FireMediumLoop"> <AudioSource name="Sounds/AudioSource_Amb_Small"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_fire_med_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="FireSmallLoop"> <AudioSource name="Sounds/AudioSource_Amb_Small"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_fire_sm_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="FridgeLP"> <AudioSource name="Sounds/AudioSource_Amb_XSmall"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_frig1_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

	<SoundDataNode name="NeonSignLP"> <AudioSource name="Sounds/AudioSource_Amb_XSmall"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_signbuzz_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0"/> <NoiseScale name="0"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

		<SoundDataNode name="Flag_Oneshots"> <AudioSource name="Sounds/AudioSource_Amb_Med_1Shot"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_flag_oneshot1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0"/> <NoiseScale name="0"/> <MaxVoices name="8"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

		<SoundDataNode name="FlagLP"> <AudioSource name="Sounds/AudioSource_Amb_Med"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_flag_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0"/> <NoiseScale name="0"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>



	<!-- Weapon Sounds -->





	<!-- Melee -->

<SoundDataNode name="torch_holster"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_holster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="torch_lp"> <AudioSource name="Sounds/AudioSource_Amb_XSmall"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name=".25"/> <NoiseScale name=".25"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="torch_swoosh"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_swoosh1"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_swoosh2"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_swoosh3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="torch_unholster"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Melee/Torch/torch_unholster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<!-- Auger -->

<SoundDataNode name="auger_empty"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_empty"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="auger_equip"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_equip"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Auger_Idle">
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_idle" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSourceLoop"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Auger_Reload">
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/Auger_Reload" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Auger_Fire_Start"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<Sequence/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/Auger_Fire_Start"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_fire_lp" Loop="true"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Auger/auger_fire_end"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Chainsaw -->

<SoundDataNode name="chainsaw_empty"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_empty"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chainsaw_equip"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_equip"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chainsaw_idle">
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_idle" AudioSourceName="Sounds/Weapons/Motorized/Auger/AugerAudioSourceLoop"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chainsaw_fire_start"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<Sequence/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_start"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_lp" Loop="true"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_end"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chainsaw_fire_rev"> <AudioSource name="Sounds/Weapons/Motorized/Auger/AugerAudioSource"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_rev1"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_fire_rev2"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chainsaw_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Chainsaw/chainsaw_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Nailgun -->

<SoundDataNode name="nailgun_fire"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Nailgun/nailgun_fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Nailgun/nailgun_fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Nailgun/nailgun_fire3"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="nailgun_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Motorized/Nailgun/nailgun_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<!--        -->
	<!-- Ranged -->

	<!-- Iron Sights -->

<SoundDataNode name="crossbow_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/crossbow_sight_in1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="crossbow_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/crossbow_sight_out1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="launcher_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/launcher_sight_in1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="launcher_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/launcher_sight_out1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="pistol_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/pistol_sight_in1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/pistol_sight_in2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/pistol_sight_in3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="pistol_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/pistol_sight_out1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/pistol_sight_out2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="revolver_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/revolver_sight_in1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/revolver_sight_in2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="revolver_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/revolver_sight_out1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/revolver_sight_out2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="rifle_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_in1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_in2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_in3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_in4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="rifle_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_out1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_out2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_out3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/rifle_sight_out4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="smg_sight_in"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/smg_sight_in1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/smg_sight_in2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="smg_sight_out"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/smg_sight_out1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/smg_sight_out2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Common/smg_sight_out3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

	<!-- 44 -->

<SoundDataNode name="44magnum_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/44magnum/44magnum_fire"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="6"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="44magnum_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/44magnum/44magnum_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>




	<!-- AK -->

<SoundDataNode name="ak47_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/AK47/ak47_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="ak47_fire_start"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<Sequence/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/AK47/ak47_fire_start"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/AK47/ak47_fire_lp" Loop ="true"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/AK47/ak47_fire_end"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/></SoundDataNode>


	<!-- Blunderbuss -->

<SoundDataNode name="blunderbuss_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/blunderbuss/blunderbuss_fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/blunderbuss/blunderbuss_fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/blunderbuss/blunderbuss_fire3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/blunderbuss/blunderbuss_fire4"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="blunderbuss_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/blunderbuss/blunderbuss_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Bow -->

<SoundDataNode name="bow_draw"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_draw1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_draw2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_draw3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_draw4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="bow_fire"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_fire3"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.001"/>
	<Immediate/>
	</SoundDataNode>

<SoundDataNode name="bow_fire_abort"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_fire_abort"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="bow_fire_cancel"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_fire_cancel"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="bow_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/Bow/bow_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- CrossBow -->

<SoundDataNode name="crossbow_fire"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/CrossBow/crossbow_fire"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="crossbow_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Bows/CrossBow/crossbow_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Hunting Rifle -->

<SoundDataNode name="hunting_rifle_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/hunting_rifle/hunting_rifle_fire"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="hunting_rifle_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/hunting_rifle/hunting_rifle_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- 136 -->

<SoundDataNode name="m136_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/m136/m136_fire"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="m136_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/m136/m136_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="m136_rocket_lp"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/m136/m136_rocket_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Mp5 -->

<SoundDataNode name="mp5_fire_start"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<Sequence/>
	<distantfadestart name="25"/>
	<distantfadeend name="35"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/mp5/mp5_fire_start" DistantClip="Sounds/Weapons/Ranged/DistantShot_Test" DistantSource="Sounds/AudioSource_WeaponFire"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/mp5/mp5_fire_lp" Loop="true" DistantClip="Sounds/Weapons/Ranged/DistantShot_Test"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/mp5/mp5_fire_end" DistantClip="Sounds/Weapons/Ranged/DistantShot_Test"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/></SoundDataNode>

<SoundDataNode name="mp5_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/mp5/mp5_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Pistol -->

<SoundDataNode name="Pistol_Fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/Pistol_Fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/Pistol_Fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/Pistol_Fire3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/Pistol_Fire4"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="6"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="pistol_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/Pistol/pistol_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Pump shotgun -->

<SoundDataNode name="pump_shotgun_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/pumpshotgun/pump_shotgun_fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/pumpshotgun/pump_shotgun_fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/pumpshotgun/pump_shotgun_fire3"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/pumpshotgun/pump_shotgun_fire4"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- sawedoff shotgun -->

<SoundDataNode name="sawed_off_shotgun_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire1"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire2"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/SawedOffPumpShotgun/sawed_off_shotgun_fire3"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="shotgun_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/SawedOffPumpShotgun/shotgun_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- sniper -->

<SoundDataNode name="sniperrifle_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/sniperrifle/sniperrifle_fire"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="sniperrifle_reload"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Ranged/sniperrifle/sniperrifle_reload"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- pipebomb -->

<SoundDataNode name="light_pipebomb"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/Thrown/Pipebomb/light_pipebomb"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Shared -->
<SoundDataNode name="weapon_empty"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_empty1"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_empty2"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_empty3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="weapon_holster"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_holster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="weapon_jam"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_jam1"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_jam2"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_jam3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="weapon_unholster"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Weapons/weapon_unholster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_swim"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Misc/player_swim1"/>
	<AudioClip ClipName="Sounds/Misc/player_swim2"/>
	<AudioClip ClipName="Sounds/Misc/player_swim3"/>
	<AudioClip ClipName="Sounds/Misc/player_swim4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="4"/> <MaxRepeatRate name="1.5"/> </SoundDataNode>

<SoundDataNode name="water_emerge"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Misc/water_emerge1"/>
	<AudioClip ClipName="Sounds/Misc/water_emerge2"/>
	<AudioClip ClipName="Sounds/Misc/water_emerge3"/>
	<AudioClip ClipName="Sounds/Misc/water_emerge4"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="4"/> <MaxRepeatRate name="1.5"/> </SoundDataNode>




	<!-- Animal Sounds -->

  <!-- Boar SFX -->
<SoundDataNode name="boaralert"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boaralert1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boaralert2"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

 <SoundDataNode name="boarattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boarattack1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarattack2"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarattack3"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarattack4"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

  <SoundDataNode name="boardeath"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boardeath1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boardeath2"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boardeath3"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

  <SoundDataNode name="boargiveup"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Boar/giveup1"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>


<SoundDataNode name="boarpain"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boarpain1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarpain2"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarpain3"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarpain4"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarpain5"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarpain6"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

  <SoundDataNode name="boarroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boarroam1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarroam2"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarroam3"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarroam4"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarroam5"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

  <SoundDataNode name="boarsense"> <AudioSource name="Sounds/AudioSource_Creatures"/>
  <Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Boar/boarsense1"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarsense2"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarsense3"/>
  <AudioClip ClipName="Sounds/Animals/Boar/boarsense4"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

  <!-- Rabbit SFX -->


<SoundDataNode name="rabbitdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/rabbitdeath1"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>
<SoundDataNode name="rabbitpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/rabbitpain1"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="stagdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Animals/stagdeath1"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>
<SoundDataNode name="stagpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/stagpain1"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bear_footstep"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bear_footstep1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bear_footstep2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bearalert"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearalert"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bearattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearattack1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearattack2"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="beardeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Animals/Bear/beardeath1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/beardeath2"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="beargiveup"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/beargiveup"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bearpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearpain1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearpain2"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearpain3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bearroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearroam1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearroam2"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearroam3"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="bearsense"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearsense1"/>
	<AudioClip ClipName="Sounds/Animals/Bear/bearsense2"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="chickenpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenpain1"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenpain2"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenpain3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="chickendeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickendeath1"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickendeath2"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickendeath3"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="chickenroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenroam1"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenroam2"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenroam3"/>
	<AudioClip ClipName="Sounds/Animals/Chicken/chickenroam4"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>



	<!-- Wolf -->



<SoundDataNode name="wolfalert"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfalert1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfalert2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfalert3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfalert4"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfalert5"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfattack1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfattack2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfattack3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfattack4"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfdeath1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfdeath2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfdeath3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfdeath4"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfdeath5"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfgiveup"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfgiveup1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfgiveup2"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain4"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain6"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain7"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain8"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfpain9"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam4"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam6"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam7"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam8"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfroam9"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="wolfsense"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense1"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense2"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense3"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense4"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense5"/>
	<AudioClip ClipName="Sounds/Animals/Wolf/wolfsense6"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>


	<!-- Vulture -->

<SoundDataNode name="vulturewingflap"> <AudioSource name="Sounds/AudioSource_Wingflaps"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturewingflap1"/>
  <AudioClip ClipName="Sounds/Animals/Vulture/vulturewingflap2"/>
  <AudioClip ClipName="Sounds/Animals/Vulture/vulturewingflap3"/>
  <LowestPitch name="0.75"/>
  <HighestPitch name="1.0"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="vulturealert"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturealert1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturealert2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturealert3"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturealert4"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vultureattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureattack1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureattack2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureattack3"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureattack4"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vulturedeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturedeath1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturedeath2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturedeath3"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturedeath4"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vulturegiveup"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturegiveup1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturegiveup2"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vulturepain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturepain1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturepain2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturepain3"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturepain4"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturepain5"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vultureroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureroam1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureroam2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vultureroam3"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="vulturesense"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturesense1"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturesense2"/>
	<AudioClip ClipName="Sounds/Animals/Vulture/vulturesense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>V



	<!-- Snakes on a Fun Pimp Plane -->




<SoundDataNode name="snakealert"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakealert1"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakealert2"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakealert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="snakeattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakeattack1"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakeattack2"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="snakepain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakepain1"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakepain2"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="snakeroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakeroam1"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakeroam2"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakeroam3"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="snakesense"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakesense1"/>
	<AudioClip ClipName="Sounds/Animals/Snake/snakesense2"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>




	<!-- Player Shared -->



<SoundDataNode name="playerlandlight"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/playerlandlight"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="playerlandheavy"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/playerlandheavy"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>



	<!-- Player Female -->



<SoundDataNode name="player2drownsurface"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownsurface1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownsurface2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownsurface3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownsurface4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownsurface5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2death"> <AudioSource name="Sounds/AudioSource_PlayerDeath"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death5"/>
	<AudioClip ClipName="Sounds/Player_Female/player2death6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2drowndeath"> <AudioSource name="Sounds/AudioSource_PlayerDeath"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drowndeath1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2drownpain"> <AudioSource name="Sounds/AudioSource_Underwater_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownpain1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownpain2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2drownpain3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2jump"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Female/player2jump1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2jump2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2jump3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2jump4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.0"/> </SoundDataNode>

<SoundDataNode name="player2landSoft"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landsoft1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landsoft2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landsoft3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landsoft4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2landHard"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landHard1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landHard2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landHard3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2landHard4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2painlg"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2painsm"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painsm1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painsm2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painsm3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painsm4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painsm5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2sick"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick2"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick3"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick4"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick5"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2sprint1_lp"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sprint1_lp"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player2stamina"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2stamina1"/>
	<AudioClip ClipName="Sounds/Player_Female/player2stamina2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="playerSpawnFemale"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2spawn1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>




	<!-- Player male -->



<SoundDataNode name="player1death"> <AudioSource name="Sounds/AudioSource_PlayerDeath"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death5"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death6"/>
	<AudioClip ClipName="Sounds/Player_Male/player1death7"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1drowndeath"> <AudioSource name="Sounds/AudioSource_PlayerDeath"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drowndeath1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1drownpain"> <AudioSource name="Sounds/AudioSource_Underwater_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownpain1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownpain2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownpain3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1drownsurface"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownsurface1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownsurface2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownsurface3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownsurface4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1drownsurface5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1jump"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Male/player1jump1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1jump2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1jump3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.0"/> </SoundDataNode>

<SoundDataNode name="player1landSoft"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landSoft1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landSoft2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landSoft3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landSoft4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landSoft5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1landHard"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landHard1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landHard2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landHard3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landHard4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1landHard5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1painlg"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1painsm"> <AudioSource name="Sounds/AudioSource_Player"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painsm1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painsm2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painsm3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painsm4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painsm5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1sick"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick3"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick4"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1sprint1_lp"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sprint1_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="player1stamina"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1stamina1"/>
	<AudioClip ClipName="Sounds/Player_Male/player1stamina2"/>
	<AudioClip ClipName="Sounds/Player_Male/player1stamina3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>

<SoundDataNode name="playerSpawnMale"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1spawn1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.9"/> </SoundDataNode>



	<!-- Destroy Sounds -->



<SoundDataNode name="avalanche"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/DestroyBlock/avalanche1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="clothdestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="clothdestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="clothdestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="clothdestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/clothdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="earthDestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="earthDestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="earthDestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="earthDestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/earthDestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="glassdestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="glassdestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="glassdestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="glassdestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/glassdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metaldestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metaldestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metaldestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metaldestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/DestroyBlock/metaldestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organicdestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organicdestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organicdestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organicdestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/organicdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="plantdestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="plantdestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="plantdestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="plantdestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/plantdestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonedestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonedestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonedestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonedestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/stonedestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wooddestroy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy1"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy2"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wooddestroy1"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wooddestroy2"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wooddestroy3"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/DestroyBlock/wooddestroy3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>








	<!-- Impact Sounds -->



<SoundDataNode name="bullethitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitcloth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitcloth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitcloth3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitearth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitearth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitearth3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
<SoundDataNode name="bullethitglass"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitglass1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitglass2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitglass3"/>
  <AudioClip ClipName="Sounds/ImpactSurface/bullethitglass4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitmetal1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitmetal2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitmetal3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitorganic1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitorganic2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitorganic3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitplant"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitplant1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitsnow"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitsnow1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitsnow2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitsnow3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitstone1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitstone2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitstone3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitwater"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwater1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwater2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwater3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bullethitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwood1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwood2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/bullethitwood3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
<SoundDataNode name="stonehitglass"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitglass1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitglass2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitglass3"/>
  <AudioClip ClipName="Sounds/ImpactSurface/stonehitglass4"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitcloth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitcloth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitcloth3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitearth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitearth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitearth3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitmetal1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitmetal2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitmetal3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitglass"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitglass1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitglass2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitglass3"/>
  <AudioClip ClipName="Sounds/ImpactSurface/metalhitglass4"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitorganic1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitorganic2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitorganic3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitplant"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitplant1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitstone1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitstone2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitstone3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitwater"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitwater1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="metalhitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitwood1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitwood2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/metalhitwood3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitcloth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitcloth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitcloth3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitearth1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitearth2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitearth3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
 <SoundDataNode name="organichitglass"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitglass1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitglass2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitglass3"/>
  <AudioClip ClipName="Sounds/ImpactSurface/organichitglass4"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitmetal1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitmetal2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitmetal3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitorganic1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitorganic2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitorganic3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitplant"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitplant1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitstone1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitstone2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitstone3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitwater"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitwater1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="organichitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitwood1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitwood2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/organichitwood3"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitcloth1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitearth1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitmetal1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitorganic1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitplant"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitplant1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitstone1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitwater"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitwater1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="stonehitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/stonehitwood1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="waterblockimpact"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/waterblockimpact1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/waterblockimpact2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/waterblockimpact3"/>
	<AudioClip ClipName="Sounds/ImpactSurface/waterblockimpact4"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitcloth1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitearth1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
 <SoundDataNode name="woodhitglass"> <AudioSource name="Sounds/AudioSource_Impact"/>
   <Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitglass1"/>
  <AudioClip ClipName="Sounds/ImpactSurface/woodhitglass2"/>
  <AudioClip ClipName="Sounds/ImpactSurface/woodhitglass3"/>
  <AudioClip ClipName="Sounds/ImpactSurface/woodhitglass4"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitmetal1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitorganic1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitplant"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitplant1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitstone1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitwater"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitwater1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="woodhitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/woodhitwood1"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="impactbodyheavy"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodyheavy1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodyheavy2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodyheavy3"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodyheavy4"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodyheavy5"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="impactbodylight"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodylight1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodylight2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodylight3"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodylight4"/>
	<AudioClip ClipName="Sounds/ImpactSurface/impactbodylight5"/>
	<LocalCrouchVolumeScale name="0.3"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<!-- Death/Spawn Sounds -->


<SoundDataNode name="player_death_stinger"> <AudioSource name="Sounds/AudioSource_DeathStinger"/>
	<AudioClip ClipName="Sounds/Misc/player_death_stinger"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="15.00"/> </SoundDataNode>

<SoundDataNode name="eat_player"> <AudioSource name="Sounds/AudioSource_ImpactDeath"/>
	<AudioClip ClipName="Sounds/Enemies/Common/eat_player1"/>
	<AudioClip ClipName="Sounds/Enemies/Common/eat_player2"/>
	<AudioClip ClipName="Sounds/Enemies/Common/eat_player3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="spawnInStinger"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/player_respawn"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>



	<!-- Misc Sounds -->



<SoundDataNode name="breakleg"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/breakleg"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buttonclick"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/buttonclick"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="entityhitsground"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/entityhitsground"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="gib"> <AudioSource name="Sounds/AudioSource_ImpactDeath"/>
	<AudioClip ClipName="Sounds/Misc/gib1"/>
	<AudioClip ClipName="Sounds/Misc/gib2"/>
	<AudioClip ClipName="Sounds/Misc/gib3"/>
	<AudioClip ClipName="Sounds/Misc/gib4"/>
	<AudioClip ClipName="Sounds/Misc/gib5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="item_pickup"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/item_pickup"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="item_plant_pickup"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/item_plant_pickup"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="itemdropped"> <AudioSource name="Sounds/AudioSource_Impact_Small"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/itemdropped"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="keystone_build_warning"> <AudioSource name="Sounds/AudioSource_Impact_Small"/>
	<AudioClip ClipName="Sounds/Misc/keystone_build_warning"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="keystone_destroyed"> <AudioSource name="Sounds/AudioSource_Impact_Small"/>
	<AudioClip ClipName="Sounds/Misc/keystone_destroyed"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="keystone_impact_overlay"> <AudioSource name="Sounds/AudioSource_Impact_Small"/>
	<AudioClip ClipName="Sounds/Misc/keystone_impact_overlay"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="3.0"/> </SoundDataNode>

<SoundDataNode name="keystone_placed"> <AudioSource name="Sounds/AudioSource_Impact_Small"/>
	<AudioClip ClipName="Sounds/Misc/keystone_placed"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="levelup"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/levelup"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="levelupplayer"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/levelupplayer"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.0"/> <NoiseScale name="0"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>



	<SoundDataNode name="quest_started"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_started"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="quest_objective_complete">
	<AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_objective_complete"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="3"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="quest_note_offer">
	<AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_note_offer"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="quest_note_decline">
	<AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_note_decline"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="quest_subtask_complete"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_subtask_complete"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.0"/> <NoiseScale name="0"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<SoundDataNode name="quest_master_complete"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_master_complete"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

		<SoundDataNode name="quest_failed"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/quest_failed"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="locked"> <AudioSource name="Sounds/AudioSource_UI"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/locked"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="locking"> <AudioSource name="Sounds/AudioSource_UI"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/locking"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="missingitemtorepair"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/missingitemtorepair"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="password_fail"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/password_fail"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="password_pass"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/password_pass"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="password_set"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/password_set"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="password_type"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Misc/password_type"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="placeblock"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/placeblock1"/>
	<AudioClip ClipName="Sounds/Misc/placeblock2"/>
	<AudioClip ClipName="Sounds/Misc/placeblock3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="recipe_unlocked"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/recipe_unlocked"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="rotateblock"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/Misc/rotateblock1"/>
	<AudioClip ClipName="Sounds/Misc/rotateblock2"/>
	<AudioClip ClipName="Sounds/Misc/rotateblock3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="swoosh"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Misc/swoosh1"/>
	<AudioClip ClipName="Sounds/Misc/swoosh2"/>
	<AudioClip ClipName="Sounds/Misc/swoosh3"/>
	<AudioClip ClipName="Sounds/Misc/swoosh4"/>
	<AudioClip ClipName="Sounds/Misc/swoosh5"/>
	<LocalCrouchVolumeScale name="0.25"/> <CrouchNoiseScale name="0.05"/> <NoiseScale name=".1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="SlowSwoosh"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Misc/swoosh_slow1"/>
	<AudioClip ClipName="Sounds/Misc/swoosh_slow2"/>
	<AudioClip ClipName="Sounds/Misc/swoosh_slow3"/>
	<AudioClip ClipName="Sounds/Misc/swoosh_slow4"/>
	<LocalCrouchVolumeScale name="0.25"/> <CrouchNoiseScale name="0.05"/> <NoiseScale name=".1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="underwater_lp"> <AudioSource name="Sounds/AudioSource_Underwater_LP"/>
	<AudioClip ClipName="Sounds/Misc/underwater_lp"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="unlocking"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Misc/unlocking"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="waterfallinginto"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/Misc/waterfallinginto"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wellness_decrease"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/wellness_decrease"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wellness_increase"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Misc/wellness_increase"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Use Sounds -->



<SoundDataNode name="bucketbail_water"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/bucketbail_water"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bucketfill_water"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/bucketfill_water"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bucketplace_water"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/bucketplace_water"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="bucketpour_concrete"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/bucketpour_concrete"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_apache_artifact_chest"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_apache_artifact_chest"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_apache_artifact_chest"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_apache_artifact_chest"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_backpack"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_backpack"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_backpack"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_backpack"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_cardboard"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_cardboard"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_cardboard"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_cardboard"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_cash_register"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_cash_register"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_cash_register"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_cash_register"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_chest"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_chest"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_chest"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_chest"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_cooler"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_cooler"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_cooler"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_cooler"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_corpse"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_corpse"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_corpse"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_corpse"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_cupboard"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_cupboard"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_cupboard"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_cupboard"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_door_metal"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_door_metal"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_door_metal"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_door_metal"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_door_vault"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_door_vault"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_door_vault"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_door_vault"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
  <SoundDataNode name="open_door_jail"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_door_jail"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_door_jail"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_door_jail"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_door_wood"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_door_wood"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_door_wood"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_door_wood"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_drawer"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_drawer"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_drawer"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_drawer"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_file_cabinet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_file_cabinet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_file_cabinet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_file_cabinet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_fridge"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_fridge"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_fridge"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_fridge"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_garbage"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_garbage"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_garbage"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_garbage"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_locker"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_locker"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_locker"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_locker"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_mailbox"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_mailbox"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_mailbox"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_mailbox"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_medicine_cabinet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_medicine_cabinet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_medicine_cabinet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_medicine_cabinet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_pill_case"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_pill_case"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_pill_case"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_pill_case"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_safe"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_safe"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_safe"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_safe"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_shopping_basket"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_shopping_basket"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_shopping_basket"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_shopping_basket"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_shopping_cart"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_shopping_cart"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_shopping_cart"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_shopping_cart"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_stump"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_stump"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_stump"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_stump"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_suitcase"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_suitcase"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_suitcase"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_suitcase"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_trashcan"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_trashcan"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_trashcan"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_trashcan"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_vehicle"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_vehicle"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_vehicle"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_vehicle"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_dumpster"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_dumpster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_dumpster"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_dumpster"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_toilet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_toilet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_toilet"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_toilet"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="cook_meat"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/cook_meat"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="flashlight_toggle"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<AudioClip ClipName="Sounds/UseActions/flashlight_toggle"/>
	<LowestPitch name="0.5"/>
	<HighestPitch name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxEntities name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="nightvision_toggle"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<AudioClip ClipName="Sounds/UseActions/flashlight_toggle"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="gas_refill"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/gas_refill"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_animal"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_animal"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="HitEntitySound"> <AudioSource name="Sounds/AudioSource_Master"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ImpactSurface/hitentity1"/>
	<AudioClip ClipName="Sounds/ImpactSurface/hitentity2"/>
	<AudioClip ClipName="Sounds/ImpactSurface/hitentity3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="100"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="place_cobblestone"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/place_cobblestone"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_bandage"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_bandage"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_blooddraw"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_blooddraw"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_drinking"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_drinking"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_eating"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_eating"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_firstaidkit"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_firstaidkit"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_ointment"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_ointment"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player_painkillers"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/player_painkillers"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="repair_block"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/repair_block1"/>
	<AudioClip ClipName="Sounds/UseActions/repair_block2"/>
	<AudioClip ClipName="Sounds/UseActions/repair_block3"/>
	<AudioClip ClipName="Sounds/UseActions/repair_block4"/>
	<AudioClip ClipName="Sounds/UseActions/repair_block5"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="takeall1"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/takeall1"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wrench_harvest"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/wrench_harvest"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>



<SoundDataNode name="open_workbench"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_workbench"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_workbench"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_workbench"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_hatch_scrap"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_hatch_scrap"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_hatch_scrap"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_hatch_scrap"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_hatch_wood"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_hatch_wood"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_hatch_wood"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_hatch_wood"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_hatch_vault"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_hatch_vault"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_hatch_vault"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_hatch_vault"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_bridge"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/UseActions/open_bridge"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3.193"/> </SoundDataNode>

	<SoundDataNode name="close_bridge"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/UseActions/close_bridge"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="5.571"/> </SoundDataNode>


<SoundDataNode name="open_garage_door"> <AudioSource name="Sounds/AudioSource_Interact_Large"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_garage_door"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_garage_door"> <AudioSource name="Sounds/AudioSource_Interact_Large"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_garage_door"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_vending"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/open_vending"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_vending"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/UseActions/close_vending"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_sign"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/open_sign1"/>
	<AudioClip ClipName="Sounds/UseActions/open_sign2"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_sign"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/UseActions/close_sign"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>



	<!-- Buffs         -->



<SoundDataNode name="buff_cold_female"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_female3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_cold_male"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_cold_male5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_heat_female"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_female1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_heat_male"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male5"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male6"/>
	<AudioClip ClipName="Sounds/Buffs/buff_heat_male7"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_hot_female"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_hot_female3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_smoke_female"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_female1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_female2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_female3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_smoke_male"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male1"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male2"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male3"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male4"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male5"/>
	<AudioClip ClipName="Sounds/Buffs/buff_smoke_male6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="critical_blunt"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Buffs/critical_blunt"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_stunned"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Buffs/buff_stunned_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="buff_bleeding"> <AudioSource name="Sounds/AudioSource_Notifications"/>
	<AudioClip ClipName="Sounds/Buffs/buff_bleeding_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player1sick5"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1sick5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player2sick5"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2sick5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player1painlg1"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Male/player1painlg1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="player2painlg1"> <AudioSource name="Sounds/AudioSource_Player"/>
	<AudioClip ClipName="Sounds/Player_Female/player2painlg1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Campfire      -->



<SoundDataNode name="campfire_click_craft"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Campfire/campfire_click_craft"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="campfire_close"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Campfire/campfire_close"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="campfire_complete_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Campfire/campfire_complete_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="campfire_open"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Campfire/campfire_open"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="campfire_cook_click"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Campfire/campfire_cook_click"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Chem Station  -->



<SoundDataNode name="chem_station_click_craft"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Chem_Station/chem_station_click_craft"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chem_station_close"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Chem_Station/chem_station_close"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chem_station_complete_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Chem_Station/chem_station_complete_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chem_station_open"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Chem_Station/chem_station_open"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="chem_station_mix_click"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Chem_Station/chem_station_mix_click"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Cement Mixer  -->



<SoundDataNode name="cement_mixer_open">
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/cement_mixer_open"/>
	<LocalCrouchVolumeScale name="0.5"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="cement_mixer_close">
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/cement_mixer_close"/>
	<LocalCrouchVolumeScale name="0.5"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="cement_mixer_start_click">
	<AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/cement_mixer_start_click"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="cement_mixer_lp">
	<AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Crafting/cement_mixer_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="cement_mixer_complete">
	<AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/cement_mixer_complete"/>
	<LocalCrouchVolumeScale name="1.0"/>
	<CrouchNoiseScale name="0.5"/>
	<NoiseScale name="1"/>
	<MaxVoices name="10"/>
	<MaxEntities name="30"/>
	<MaxRepeatRate name="0.01"/>
	</SoundDataNode>




	<!-- Crafting      -->



	<SoundDataNode name="close_block_menu"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/close_block_menu"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_inventory"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/close_inventory"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<SoundDataNode name="close_map"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/close_map"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_breakdown_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_breakdown_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_click_craft"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_click_craft"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_click_recipe"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_click_recipe"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_complete_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_complete_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_place_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_place_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_repair_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_repair_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="craft_take_item"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/craft_take_item"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="map_zoom_in"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/map_zoom_in"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.2"/> </SoundDataNode>

<SoundDataNode name="map_zoom_out"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/map_zoom_out"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.2"/> </SoundDataNode>

<SoundDataNode name="open_block_menu"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/open_block_menu"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_inventory"> <AudioSource name="Sounds/AudioSource_UI"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Crafting/open_inventory"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_map"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/open_map"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="tooltip_popup"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/tooltip_popup"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="place_block_wood"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/place_block_wood"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="place_block_concrete"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/place_block_concrete"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="place_block_metal"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Crafting/place_block_metal"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>



	<!-- Painting      -->



<SoundDataNode name="paint"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/paint_paint1"/>
	<AudioClip ClipName="Sounds/Crafting/paint_paint2"/>
	<AudioClip ClipName="Sounds/Crafting/paint_paint3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.4"/> </SoundDataNode>

<SoundDataNode name="erase"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Crafting/paint_erase"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.6"/> </SoundDataNode>



	<!-- Electricity   -->



	<!-- Battery Bank   -->

<SoundDataNode name="batterybank_start"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/BatteryBank/batterybank_start"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="batterybank_idle"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Electricity/BatteryBank/batterybank_idle_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="batterybank_stop"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/BatteryBank/batterybank_stop"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Generator   -->

<SoundDataNode name="generator_start"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Generator/generator_start"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="generator_run"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Electricity/Generator/generator_run_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="generator_stop"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Generator/generator_end"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Lights   -->

<SoundDataNode name="light_on"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Lights/light_on"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="light_off"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Lights/light_off"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Pressure Plate   -->

<SoundDataNode name="pressureplate_down"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/PressurePlate/pressureplate_down"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="pressureplate_up"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/PressurePlate/pressureplate_up"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<!-- Solar Panel   -->

<SoundDataNode name="solarpanel_on"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/SolarPanel/solarpanel_on"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="solarpanel_idle"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<AudioClip ClipName="Sounds/Electricity/SolarPanel/solarpanel_idle_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="solarpanel_off"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/SolarPanel/solarpanel_off"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Switch   -->

<SoundDataNode name="switch_down"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Switch/switch_down"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="switch_up"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Switch/switch_up"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Wires   -->

<SoundDataNode name="wire_dead_break"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Wires/wire_dead_break"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wire_dead_connect"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Wires/wire_dead_connect"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wire_live_break"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Wires/wire_live_break"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="wire_live_connect"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Wires/wire_live_connect"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Alarms   -->

<SoundDataNode name="alarm1"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
	<AudioClip ClipName="Sounds/Electricity/Alarms/alarm1_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

	<!-- Turret   -->

<SoundDataNode name="turret_windup"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_windup"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="turret_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_fire1"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_fire2"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_fire3"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_fire4"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="turret_overheat_lp"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_overheat_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="turret_retarget_lp"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/turret_retarget_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>


	<!-- Blade Trap   -->

<SoundDataNode name="bladetrap_startup"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_fire_start"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

<SoundDataNode name="bladetrap_fire_lp"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_fire_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

<SoundDataNode name="bladetrap_dm1_lp"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_fire_dmg1_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

<SoundDataNode name="bladetrap_dm2_lp"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_fire_dmg2_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

<SoundDataNode name="bladetrap_stop"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_fire_end"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0"/> </SoundDataNode>

<SoundDataNode name="bladetrap_impact"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_impact1"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_impact2"/>
	<AudioClip ClipName="Sounds/Electricity/BladeTrap/bladetrap_impact3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>


	<!-- Dart Trap   -->

<SoundDataNode name="darttrap_start"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire_start"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="darttrap_fire_lp"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="darttrap_end"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire_end"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="darttrap_fire"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire1"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire2"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire3"/>
	<AudioClip ClipName="Sounds/Electricity/DartTrap/darttrap_fire4"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="5"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

	<!-- Electric Fence   -->

<SoundDataNode name="electric_fence_on"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_fence_on"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="electric_fence_off"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_fence_off"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="electric_fence_impact"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_fence_impact_01"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_fence_impact_02"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_fence_impact_03"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>
  
  <SoundDataNode name="electric_arc_lp"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/ElectricFence/electric_arc_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

	<!-- Motion Sensor   -->

<SoundDataNode name="motion_sensor_trigger"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/MotionSensor/motion_sensor_trigger"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

	<!-- Trip Wire   -->

<SoundDataNode name="trip_wire_trigger"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/TripWire/trip_wire_trigger"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

	<!-- Timer relay   -->

<SoundDataNode name="timer_start"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Timer/timer_start_trigger"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="timer_stop"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Timer/timer_stop_trigger"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>





	<!-- Explosions    -->



<SoundDataNode name="explosion1"> <AudioSource name="Sounds/AudioSource_Explosion"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Explosions/explosion1"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="explosion2"> <AudioSource name="Sounds/AudioSource_Explosion"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Explosions/explosion2"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="explosion3"> <AudioSource name="Sounds/AudioSource_Explosion"/>
	<Noise ID="5" range="50" volume="20" time="2" heat_map_strength="0.3" heat_map_time="120"/>
	<AudioClip ClipName="Sounds/Explosions/explosion3"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Molotov Explode-->




<SoundDataNode name="molotov_explosion"> <AudioSource name="Sounds/AudioSource_Explosion"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Weapons/Thrown/Molotov/molotov_explode1"/>
	<AudioClip ClipName="Sounds/Weapons/Thrown/Molotov/molotov_explode2"/>
	<AudioClip ClipName="Sounds/Weapons/Thrown/Molotov/molotov_explode3"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Foliage       -->



<SoundDataNode name="treefallimpact"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Foliage/treefallimpact1"/>
	<AudioClip ClipName="Sounds/Foliage/treefallimpact2"/>
	<AudioClip ClipName="Sounds/Foliage/treefallimpact3"/>
	<AudioClip ClipName="Sounds/Foliage/treefallimpact4"/>
	<AudioClip ClipName="Sounds/Foliage/treefallimpact5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="treelogimpact"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Foliage/treelogimpact1"/>
	<AudioClip ClipName="Sounds/Foliage/treelogimpact2"/>
	<AudioClip ClipName="Sounds/Foliage/treelogimpact3"/>
	<AudioClip ClipName="Sounds/Foliage/treelogimpact4"/>
	<AudioClip ClipName="Sounds/Foliage/treelogimpact5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="trunkbreak"> <AudioSource name="Sounds/AudioSource_Impact_Large"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Foliage/trunkbreak1"/>
	<AudioClip ClipName="Sounds/Foliage/trunkbreak2"/>
	<AudioClip ClipName="Sounds/Foliage/trunkbreak3"/>
	<AudioClip ClipName="Sounds/Foliage/trunkbreak4"/>
	<AudioClip ClipName="Sounds/Foliage/trunkbreak5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- Forge       -->



<SoundDataNode name="forge_burn_fuel"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Forge/forge_burn_fuel"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="forge_close"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Forge/forge_close"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="forge_fire_die"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Forge/forge_fire_die"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="forge_item_complete"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Forge/forge_item_complete"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="forge_open"> <AudioSource name="Sounds/AudioSource_Interact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Forge/forge_open"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="forge_smelt_click"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/Forge/forge_smelt_click"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>





	<!-- SupplyDrop       -->



	<SoundDataNode name="close_supply_crate"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/SupplyDrops/close_supply_crate"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="open_supply_crate"> <AudioSource name="Sounds/AudioSource_UseAction"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/SupplyDrops/open_supply_crate"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Parachute_Flutter_Lp"> <AudioSource name="Sounds/AudioSource_Parachute"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Parachute_Flutter_Lp" Loop="true"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Parachute_Opens"> <AudioSource name="Sounds/AudioSource_Parachute"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Parachute_Opens1"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Parachute_Opens2"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Parachute_Opens3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Supply_Crate_Land"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Supply_Crate_Land1"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Supply_Crate_Land2"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Supply_Crate_Land3"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="Supply_Crate_Plane_lp"> <AudioSource name="Sounds/AudioSource_Distant"/>
	<AudioClip ClipName="Sounds/SupplyDrops/Supply_Crate_Plane_lp" Loop="true"/>
	<IgnoreDistanceCheck/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>




	<!-- ThrowImpact   -->



<SoundDataNode name="throwdefault"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwdefault"/>
	<LocalCrouchVolumeScale name="0.5"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitcloth1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitcloth2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitcloth3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitearth1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitearth2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitearth3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitmetal1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitmetal2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitmetal3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitorganic1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitorganic2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitorganic3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitstone1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitstone2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitstone3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwmetalhitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitwood1"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitwood2"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwmetalhitwood3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitcloth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitcloth1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitearth"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitearth1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitmetal"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitmetal1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitorganic"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitorganic1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitstone"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitstone1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="throwstonehitwood"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/ThrowImpact/throwstonehitwood1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>






	<!-- UI   -->



<SoundDataNode name="ui_loot_fail"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_loot_fail"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_loot_success"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_loot_success"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_menu_back"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_menu_back"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_menu_click"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_menu_click"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_menu_start"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_menu_start"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_hover"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_hover"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_skill_purchase"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_skill_purchase"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_tab"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_tab"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_waypoint_add"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_waypoint_add"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_waypoint_delete"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_waypoint_delete"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_denied"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_denied"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_menu_cycle"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_menu_cycle"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="ui_trader_inv_reset"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_trader_inventory_reset"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="1.5"/> </SoundDataNode>

<SoundDataNode name="ui_trader_purchase"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_trader_purchase"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.0"/> </SoundDataNode>

<SoundDataNode name="ui_vending_purchase"> <AudioSource name="Sounds/AudioSource_UI"/>
	<AudioClip ClipName="Sounds/UI/ui_vending_purchase"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="0.0"/> </SoundDataNode>



	<!-- Minibike      -->



<SoundDataNode name="minibike_accel_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_accel_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_accel_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_decel_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_decel_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_decel_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_empty_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_empty_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_empty_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_horn"> <AudioSource name="Sounds/AudioSource_SmallHorn"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_horn1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_horn2"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_horn3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxEntities name="6"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_idle_lp_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_idle_lp_1" Loop="true"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_idle_lp_2" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_impact_"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_impact_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_impact_2"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_impact_3"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_impact_4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="1.2"/> </SoundDataNode>

<SoundDataNode name="minibike_run_lp_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_run_lp_1" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_shutoff_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_shutoff_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_shutoff_1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_start_"> <AudioSource name="Sounds/AudioSource_Vehicle"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_start_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_start_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="minibike_suspension_"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_suspension_1"/>
	<AudioClip ClipName="Sounds/Vehicles/Minibike/minibike_suspension_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="3"/> <MaxRepeatRate name="1.0"/> </SoundDataNode>



	<!-- Enemies Shared -->



<SoundDataNode name="ZombieLandThump"> <AudioSource name="Sounds/AudioSource_Impact"/>
	<AudioClip ClipName="Sounds/Step/land1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="0.01"/>
	</SoundDataNode>

<SoundDataNode name="zombie_bbq"> <AudioSource name="Sounds/AudioSource_Amb_Small"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_fire_zombiebbq_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

<SoundDataNode name="a_fire_embersmoke_sm_lp"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Ambient_Loops/a_fire_embersmoke_sm_lp" Loop="true"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="18"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>

  <SoundDataNode name="sleeperbacktosleep"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep1"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep2"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep3"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep4"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep5"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep6"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleeperbacktosleep7"/>
  <LowestPitch name="1.0"/>
  <HighestPitch name="1.2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

  <SoundDataNode name="sleepersense"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Enemies/Common/sleepersense1"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense2"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense3"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense4"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense5"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense6"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense7"/>
  <AudioClip ClipName="Sounds/Enemies/Common/sleepersense8"/>
  <LowestPitch name="0.9"/>
  <HighestPitch name="1.1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>



	<!-- Enemies       -->




	<!-- Acid puking hulk -->
<SoundDataNode name="corrodeblock"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/corrodeblock1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/corrodeblock2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/corrodeblock3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="hulkalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkalert3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="hulkattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="hulkdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkdeath3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="hulkexplode"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkexplode"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="hulkexplodewarning"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkexplodewarning1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkexplodewarning2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkexplodewarning3"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="hulkpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkpain3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="hulkroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkroam3"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="hulksense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulksense1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulksense2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulksense3"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="hulkvomitattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="hulkvomitwarning"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitwarning1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitwarning2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/hulkvomitwarning3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="vomitimpact"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/vomitimpact1"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/vomitimpact2"/>
	<AudioClip ClipName="Sounds/Enemies/Acid_Puking_Hulk/vomitimpact3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>




	<!-- Base Zombie Female -->

<SoundDataNode name="zombiefemalealert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalealert6"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemaleattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack7"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack8"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack9"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleattack10"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemaledeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaledeath7"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiefemalepain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalepain7"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemaleroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemaleroam6"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalesense1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalesense2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female/zombiefemalesense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>


	<!-- Base Zombie Female 2-->

<SoundDataNode name="zombiefemale2alert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2alert1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2alert2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2alert3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2alert4"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemale2attack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack7"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack8"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack9"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2attack10"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemale2death"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2death1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2death2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2death3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2death4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2death5"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiefemale2pain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2pain7"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemale2roam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2roam6"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemale2sense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2sense1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2sense2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2sense3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Female2/zombiefemale2sense4"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>


	<!-- Base Zombie Male -->

<SoundDataNode name="zombiemalealert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalealert6"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemaleattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack7"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack8"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack9"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleattack10"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiemaledeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath7"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaledeath8"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiemalepain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalepain7"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiemaleroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemaleroam7"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemalesense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalesense1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalesense2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_male/zombiemalesense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>


	<!-- Base Zombie Male 2 -->

<SoundDataNode name="zombiemale2alert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2alert1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2alert2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2alert3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2alert4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2alert5"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemale2attack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2attack1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2attack2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2attack3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2attack4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2attack5"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiemale2death"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2death1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2death2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2death3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2death4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2death5"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiemale2pain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain6"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain7"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain8"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain9"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2pain10"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiemale2roam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2roam1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2roam2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2roam3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2roam4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2roam5"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemale2sense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense1"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense2"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense3"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense4"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense5"/>
	<AudioClip ClipName="Sounds/Enemies/Base_Zombie_Male2/zombiemale2sense6"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

	<!-- Burnt Zombie -->

<SoundDataNode name="zombieburntalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntalert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombieburntattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombieburntdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntdeath3"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombieburntfootstep"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntfootstep1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntfootstep2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntfootstep3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="zombieburntpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntpain3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombieburntroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntroam3"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombieburntsense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntsense2"/>
	<AudioClip ClipName="Sounds/Enemies/Burnt_Zombie/zombieburntsense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>




	<!-- Feral Zombie -->

<SoundDataNode name="zombieferalalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalalert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombieferalattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombieferaldeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferaldeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferaldeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferaldeath3"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferaldeath4"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombieferalfootstep"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalfootstep1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalfootstep2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalfootstep3"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalfootstep4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> </SoundDataNode>

<SoundDataNode name="zombieferalpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalpain3"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalpain4"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombieferalroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalroam4"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombieferalsense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalsense2"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalsense3"/>
	<AudioClip ClipName="Sounds/Enemies/Feral_Zombie/zombieferalsense4"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>




	<!-- Horde -->

<SoundDataNode name="horde_spawn"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Horde/horde_spawn"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="horde_spawn_warning"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Horde/horde_spawn_warning1"/>
	<AudioClip ClipName="Sounds/Enemies/Horde/horde_spawn_warning2"/>
	<AudioClip ClipName="Sounds/Enemies/Horde/horde_spawn_warning3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>




	<!-- Scout Zombie -->

<SoundDataNode name="zombiefemalescoutalert"> <AudioSource name="Sounds/AudioSource_Screamer"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutalert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemalescoutattack"> <AudioSource name="Sounds/AudioSource_Screamer"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemalescoutdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutdeath2"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiefemalescoutpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutpain2"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemalescoutroam"> <AudioSource name="Sounds/AudioSource_Screamer"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutroam4"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemalescoutsense"> <AudioSource name="Sounds/AudioSource_Screamer"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Scout_Zombie/zombiefemalescoutsense2"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>



	<!-- Snow Zombie Female -->

<SoundDataNode name="zombiefemalesnowalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowalert3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowalert4"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesnowattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowattack3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowattack4"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesnowdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath4"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath5"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath6"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowdeath7"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesnowpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowpain3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowpain4"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesnowroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowroam4"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiefemalesnowsense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowsense2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowsense3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Female/zombiefemalesnowsense4"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>




	<!-- Snow Zombie Male -->

<SoundDataNode name="zombiemalesnowalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowalert3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowalert4"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemalesnowattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack4"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack5"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack6"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack7"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack8"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowattack9"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiemalesnowdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowdeath3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowdeath4"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowdeath5"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiemalesnowpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowpain3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowpain4"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiemalesnowroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowroam3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowroam4"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiemalesnowsense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowsense2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiemalesnowsense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="zombiesnowfootstep"> <AudioSource name="Sounds/AudioSource_Footsteps"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiesnowfootstep1"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiesnowfootstep2"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiesnowfootstep3"/>
	<AudioClip ClipName="Sounds/Enemies/Snow_Zombie_Male/zombiesnowfootstep4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="2"/> <MaxRepeatRate name="0.01"/> <runningvolumescale name="2"/> </SoundDataNode>




	<!-- Spider Zombie -->

<SoundDataNode name="spideralert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spideralert1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spideralert2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spideralert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="spiderattack"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack3"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack4"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack5"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderattack6"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="spiderdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderdeath3"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="spiderpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderpain3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="spiderroam"> <AudioSource name="Sounds/AudioSource_Creatures"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spiderroam3"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>

<SoundDataNode name="spidersense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spidersense1"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spidersense2"/>
	<AudioClip ClipName="Sounds/Enemies/Spider_Zombie/spidersense3"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="3"/> </SoundDataNode>




	<!-- Zombie dogs -->

<SoundDataNode name="zombiedogalert"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogalert1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogalert2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogalert3"/>
	<Channel name="Mouth"/>
	<Priority name="3"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1"/> </SoundDataNode>

<SoundDataNode name="zombiedogattack"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogattack1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogattack2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogattack3"/>
	<Channel name="Mouth"/>
	<Priority name="2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiedogdeath"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogdeath1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogdeath2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogdeath3"/>
	<Channel name="Mouth"/>
	<Priority name="0"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiedoggiveup"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedoggiveup1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedoggiveup2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedoggiveup3"/>
	<Channel name="Mouth"/>
	<Priority name="5"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiedogpain"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogpain1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogpain2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogpain3"/>
	<Channel name="Mouth"/>
	<Priority name="1"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.8"/> </SoundDataNode>

<SoundDataNode name="zombiedogroam"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogroam1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogroam2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogroam3"/>
	<Channel name="Mouth"/>
	<Priority name="6"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="zombiedogsense"> <AudioSource name="Sounds/AudioSource_Pain"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogsense1"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogsense2"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogsense3"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogsense4"/>
	<AudioClip ClipName="Sounds/Enemies/Zombie_Dogs/zombiedogsense5"/>
	<Channel name="Mouth"/>
	<Priority name="4"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

	<!-- Trader Dislike -->

<SoundDataNode name="traderdislikegreeting"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_10"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_11"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_12"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_13"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_14"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_16"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_greeting_16"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderdislikesaleaccepted"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_accepted_09"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderdislikesaledeclined"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Dislike/trader_male_dislike_sale_declined_10"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

	<!-- Trader Like -->

<SoundDataNode name="traderlikegreeting"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_10"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_11"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_12"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_13"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_14"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_16"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_greeting_16"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderlikesaleaccepted"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_10"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_11"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_accepted_12"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderlikesaledeclined"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Like/trader_male_like_sale_declined_10"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

	<!-- Trader Neutral -->

<SoundDataNode name="traderneutralcough"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_cough_1"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_cough_2"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderneutralgreeting"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_10"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_11"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_12"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_13"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_14"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_16"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_15"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_16"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_17"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_greeting_18"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderneutralsaleaccepted"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_10"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_accepted_11"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="traderneutralsaledeclined"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_01"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_02"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_03"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_04"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_05"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_06"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_07"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_08"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_09"/>
	<AudioClip ClipName="Sounds/VO/Trader/Male/Neutral/trader_male_neutral_sale_declined_10"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

	<!-- Male Hate -->

<SoundDataNode name="malehatealert"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_11"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_12"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_alert_13"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="malehateattack"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_attack_11"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="malehatedeath"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_11"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_death_12"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="malehatepain"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_11"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_pain_12"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="malehateroam"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="1" range="4" volume="7" time="5" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_11"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_12"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_13"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_14"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_15"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_roam_16"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="malehatesense"> <AudioSource name="Sounds/AudioSource_VO"/>
	<Noise ID="3" range="14" volume="16" time="3" muffled_when_crouched="0.65" heat_map_strength="0.05" heat_map_time="60"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_01"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_02"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_03"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_04"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_05"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_06"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_07"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_08"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_09"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_10"/>
	<AudioClip ClipName="Sounds/VO/Male_Hate/male_hate_sense_11"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="1.111"/> </SoundDataNode>

<SoundDataNode name="trader_announce_open"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_open"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="5.79"/> </SoundDataNode>

<SoundDataNode name="trader_announce_closing"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_closing"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="6.92"/> </SoundDataNode>

<SoundDataNode name="trader_announce_closed"> <AudioSource name="Sounds/AudioSource_VO_Announce"/>
	<Noise ID="4" range="25" volume="20" time="2" heat_map_strength="0.2" heat_map_time="90"/>
	<AudioClip ClipName="Sounds/VO/Trader/Announcements/trader_announce_closed"/>
	<LocalCrouchVolumeScale name="1.0"/> <CrouchNoiseScale name="0.5"/> <NoiseScale name="1"/> <MaxVoices name="10"/> <MaxRepeatRate name="5.36"/> </SoundDataNode>

	<SoundDataNode name="Spinup"> <AudioSource name="Sounds/AudioSource_WeaponFire"/> <NetworkAudioSource name="Sounds/AudioSource_WeaponFire_Network"/>
	<Noise ID="2" range="7" volume="11" time="4" muffled_when_crouched="0.5"/>
	<AudioClip ClipName="Sounds/Electricity/Turret/Spinup"/>
	<LocalCrouchVolumeScale name="1"/> <CrouchNoiseScale name="1"/> <NoiseScale name="1"/> <MaxVoices name="6"/> <MaxRepeatRate name="0.001"/> </SoundDataNode>
</Sounds>