{
    "monster_brains": [
        {
            "id": "test",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "test",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "next_initiative_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "default",
            "skill_cooldowns": 
            [

            ],
            "skill_selection_desires": [
                {
                    "type": "preferred_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 100.0,
                        "hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "default_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "preferred_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 100.0,
                        "hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "default_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "preferred_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 100.0,
                        "hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "default_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "preferred_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                },
                {
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 100.0,
                        "hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 4.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "swine_prince",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 10.0,
                        "effect_key_status": "tagged"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "obliterate_blind"
                    }
                },
                {
                    "type": "ally_dead_skill",
                    "data": {
                        "base_chance": 1000.0,
                        "combat_skill_id": "obliterate_enraged",
                        "ally_base_class_id": "swine_piglet"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "ally_last_damaged",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "obliterate_enraged",
                        "ally_base_class_id": "swine_piglet",
                        "ignore_if_stun": true
                    }
                }
            ]
        },
        {
            "id": "swine_piglet_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "squeal"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wilbur_mark_1"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wilbur_mark_2"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "swine_piglet_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 10000.0,
                        "combat_skill_id": "squeal_single",
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "squeal"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wilbur_mark_1"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wilbur_mark_2"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "swine_piglet_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 10000.0,
                        "combat_skill_id": "squeal_single",
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "squeal"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wilbur_mark_1"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "wilbur_mark_2"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "kill_marked_target_fungal_bloat",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 100.0,
                        "effect_key_status": "tagged"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "groping_swipe"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "groping_swipe_weak"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "fierce_swipe",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "groping_swipe",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "groping_swipe_weak",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "kill_marked_target_generic",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 100.0,
                        "effect_key_status": "tagged"
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "spider_webber",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 10.0,
                        "effect_key_status": "tagged"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "spider_web",
						"marked_heroes_min": 0,
						"marked_heroes_max": 2
                    }
                },
                {
                    "type": "random_skill",
                    "data": {
                        "base_chance": 1.0
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "hag_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_skill",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false,
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_tenderize"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 0.0,
                        "combat_skill_id": "hag_taste",
                        "ally_base_class_id": "cauldron_full"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_season",
                        "ally_base_class_id": "cauldron_full"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "hag_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_skill",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false,
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_tenderize"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_taste",
                        "ally_base_class_id": "cauldron_full"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_season",
                        "ally_base_class_id": "cauldron_full"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "hag_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_skill",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false,
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_tenderize"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "hag_taste",
                        "ally_base_class_id": "cauldron_full"
                    }
                },
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "hag_season",
                        "ally_base_class_id": "cauldron_full"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "fill_ally_captor_empty_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "can_target_deaths_door": false,
                        "can_target_last_hero": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "cauldron_empty",
            "skill_cooldowns": [],
            "skill_selection_desires": [],
            "target_selection_desires": [],
            "bonus_initiative_desires": []
        },
        {
            "id": "cauldron_full",
            "skill_cooldowns": [],
            "skill_selection_desires": [],
            "target_selection_desires": [],
            "bonus_initiative_desires": []
        },
        {
            "id": "giant_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "club_smack"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "confusion_spores"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "poison_spores"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "giant_B",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "confusion_spores",
					"amount": 2
				},
				{
					"combat_skill_id": "poison_spores",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "club_smack"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "confusion_spores"
                    }
                },
				{
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "confusion_spores",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "poison_spores"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "poison_spores",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "giant_C",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "confusion_spores",
					"amount": 2
				},
				{
					"combat_skill_id": "poison_spores",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "club_smack"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "confusion_spores"
                    }
                },
				{
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 4.0,
                        "combat_skill_id": "confusion_spores",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "poison_spores"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "poison_spores",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "ectoplasm",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 4.0,
                        "combat_skill_id": "slime"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "summon_slime",
                        "monsters_size_min": 0,
                        "monsters_size_max": 3
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "summon_big_slime",
                        "monsters_size_min": 0,
                        "monsters_size_max": 2
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "ectoplasm_lg",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "slime_lg"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "slime_stun"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "summon_little_slime",
                        "monsters_size_min": 0,
                        "monsters_size_max": 3
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "swinetaur",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "pig_spear"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "bull_rush"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "trot_retreat",
                        "monsters_size_min": 3,
                        "monsters_size_max": 4
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "backhand"
                        }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "drummer_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "drum_fear"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "drum_debuff"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "shambler",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shamble_fwd"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shamble_back"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shambler_howl",
                        "monsters_size_min": 3,
                        "monsters_size_max": 4
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "prophet_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "eye_on_you",
						"non_virtued_heroes_min": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "fulminate"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "eye_on_you",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "fulminate",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "prophet_mark",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "rank_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "prophet_attack",
                        "is_exclusive_desire": true,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
                        "is_round_start": true,
                        "is_round_in_progress": false,
                        "is_round_finish": false,
                        "is_pre_turn": true,
                        "is_post_turn": false,
                        "combat_skill_id_override": "prophet_mark"
                    }
                },
                {
                    "type": "guaranteed",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": false,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "prophet_attack"
                    }
                }
            ]
        },
        {
            "id": "prophet_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "eye_on_you",
						"non_virtued_heroes_min": 1
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                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "fulminate"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "eye_on_you",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stress_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "eye_on_you",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "fulminate",
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                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "prophet_mark",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                },
                {
                    "type": "rank_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "prophet_attack",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
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                        "is_round_in_progress": false,
                        "is_round_finish": false,
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                },
                {
                    "type": "guaranteed",
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                        "is_round_in_progress": false,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
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                }
            ]
        },
        {
            "id": "prophet_C",
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                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "eye_on_you",
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                },
                {
                    "type": "specific_skill",
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                        "combat_skill_id": "fulminate"
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                }
            ],
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                },
                {
                    "type": "stress_target",
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                },
                {
                    "type": "random_target",
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                },
                {
                    "type": "random_target",
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                },
                {
                    "type": "rank_target",
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                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
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                },
                {
                    "type": "guaranteed",
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                        "is_post_turn": true,
                        "combat_skill_id_override": "prophet_attack"
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                }
            ]
        },
        {
            "id": "cannon_A",
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            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.65,
                        "combat_skill_id": "cannon_boom"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.35,
                        "combat_skill_id": "cannon_misfire"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
                        "is_round_start": true,
                        "is_round_in_progress": false,
                        "is_round_finish": false,
                        "is_pre_turn": true,
                        "is_post_turn": false,
                        "combat_skill_id_override": "cannon_summon",
                        "monsters_size_limit": 3
                    }
                },
                {
                    "type": "last_skill",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "",
                        "last_combat_skill_id": "light_fuse",
                        "monsters_size_limit": 4
                    }
                }
            ]
        },
        {
            "id": "cannon_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.70,
                        "combat_skill_id": "cannon_boom"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.30,
                        "combat_skill_id": "cannon_misfire"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
                        "is_round_start": true,
                        "is_round_in_progress": false,
                        "is_round_finish": false,
                        "is_pre_turn": true,
                        "is_post_turn": false,
                        "combat_skill_id_override": "cannon_summon",
                        "monsters_size_limit": 3
                    }
                },
                {
                    "type": "last_skill",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "",
                        "last_combat_skill_id": "light_fuse"
                    }
                }
            ]
        },
        {
            "id": "cannon_C",
            "skill_cooldowns": [],
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                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.75,
                        "combat_skill_id": "cannon_boom"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.25,
                        "combat_skill_id": "cannon_misfire"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                    "type": "guaranteed",
                    "data": {
                        "is_round_start": true,
                        "is_round_in_progress": false,
                        "is_round_finish": false,
                        "is_pre_turn": true,
                        "is_post_turn": false,
                        "combat_skill_id_override": "cannon_summon",
                        "monsters_size_limit": 3
                    }
                },
                {
                    "type": "last_skill",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "",
                        "last_combat_skill_id": "light_fuse"
                    }
                }
            ]
        },
        {
            "id": "fuseman",
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            "skill_selection_desires": [
                {
                    "type": "ally_alive_skill",
                    "data": {
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        {
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                {
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                {
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        {
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                {
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                {
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                {
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                {
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                {
                    "type": "ally_class_target",
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                },
                {
                    "type": "health_target",
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                {
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                },
                {
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                }
            ],
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		{
            "id": "collector_battle",
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                    "type": "specific_skill",
                    "data": {
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                {
                    "type": "marked_target",
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        {
            "id": "madman_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
				{
                    "type": "specific_skill",
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        {
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        {
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        {
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        {
            "id": "cultist_witch_A",
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                {
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                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "cultist_incantation"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "cultist_incantation",
                        "performing_turn": 1
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "cultist_witch_B",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "cultist_push",
					"amount": 2
				},
				{
					"combat_skill_id": "cultist_pull",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_push"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_pull"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "cultist_incantation",
						"marked_heroes_min": 0,
						"marked_heroes_max": 2,
						"virtued_heroes_max": 3
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "cultist_incantation",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 2,
						"virtued_heroes_max": 3
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stress_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "cultist_incantation",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "cultist_witch_C",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "cultist_push",
					"amount": 2
				},
				{
					"combat_skill_id": "cultist_pull",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_push"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_pull"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "cultist_incantation",
						"marked_heroes_min": 0,
						"marked_heroes_max": 2,
						"virtued_heroes_max": 3
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "cultist_incantation",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 2,
						"virtued_heroes_max": 3
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stress_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "cultist_incantation",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },        
        {
            "id": "ghoul_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rend"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "rend",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "skull_toss"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "howl"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "skull_toss",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "ghoul_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rend"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "rend",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "skull_toss"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "howl"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "skull_toss",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "ghoul_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rend"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "rend",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "skull_toss"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "howl"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 4.0,
                        "specific_combat_skill_id": "skull_toss",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_captain_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "crushing_blow"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "ground_pound"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_captain_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "crushing_blow"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "crushing_blow",
                        "performing_turn": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "ground_pound"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 4.0,
                        "combat_skill_id": "ground_pound",
                        "performing_turn": 2
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 2.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": false,
                        "specific_combat_skill_id": "crushing_blow",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": true
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_captain_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
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                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
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                        "combat_skill_id": "crushing_blow",
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                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "ground_pound"
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
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                        "combat_skill_id": "ground_pound",
                        "performing_turn": 2
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                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
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                        "can_target_last_hero": false,
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": true
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_rabble_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
                {
                    "type": "specific_skill",
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            ],
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                {
                    "type": "random_target",
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                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_rabble_B",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
                {
                    "type": "specific_skill",
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                }
            ],
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                {
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                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_rabble_C",
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                {
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                },
                {
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            ],
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        {
            "id": "skeleton_courtier_A",
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                {
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                },
                {
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                }
            ],
            "bonus_initiative_desires": []
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        {
            "id": "skeleton_courtier_B",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
                {
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                }
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                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_courtier_C",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
                {
                    "type": "specific_skill",
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                }
            ],
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_spear_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                {
                    "type": "specific_skill",
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                }
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                    "type": "random_target",
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                },
                {
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "skeleton_spear_B",
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                {
                    "type": "specific_skill",
                    "data": {
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                {
                    "type": "specific_skill",
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            ],
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                },
                {
                    "type": "marked_target",
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                }
            ],
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        },
        {
            "id": "skeleton_spear_C",
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                {
                    "type": "specific_skill",
                    "data": {
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                },
                {
                    "type": "specific_skill",
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                }
            ],
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                {
                    "type": "random_target",
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                },
                {
                    "type": "marked_target",
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                }
            ],
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        },
        {
            "id": "skeleton_soldier_A",
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                {
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            ],
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        },
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                }
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        {
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                {
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                },
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                }
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            ],
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        {
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                },
                {
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                }
            ],
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        },
        {
            "id": "skeleton_arbalist_C",
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                {
                    "type": "specific_skill",
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                        "combat_skill_id": "crossbow_shot"
                    }
                },
                {
                    "type": "specific_skill",
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                }
            ],
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                    "type": "random_target",
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                },
                {
                    "type": "marked_target",
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                        "is_enemy_target_desire": true,
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                }
            ],
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        },
        {
            "id": "skeleton_defender_A",
             "skill_cooldowns": [],
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "axe_strike"
                    }
                },
                {
                    "type": "performing_turn_skill",
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                },
                {
                    "type": "specific_skill",
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                    }
                },
                {
                    "type": "specific_skill",
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                }
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                    "type": "random_target",
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                },
                {
                    "type": "resistance_target",
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                {
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                }
            ],
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        },
        {
            "id": "skeleton_defender_B",
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                    "combat_skill_id": "shield_defend",
                    "amount": 2
                }
			],
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                {
                    "type": "specific_skill",
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                {
                    "type": "performing_turn_skill",
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                {
                    "type": "specific_skill",
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                },
                {
                    "type": "specific_skill",
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                        "combat_skill_id": "axe_strike_weak"
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                },
                 {
                    "type": "specific_skill",
                    "data": {
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
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                }
            ],
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                    "type": "random_target",
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                },
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                },
                {
                    "type": "resistance_target",
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                },
                {
                    "type": "marked_target",
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
              "id": "skeleton_defender_C",
             "skill_cooldowns": 
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				{
                    "combat_skill_id": "shield_defend",
                    "amount": 2
                }
			],
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "axe_strike"
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                },
                {
                    "type": "performing_turn_skill",
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                },
                {
                    "type": "specific_skill",
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                },
                {
                    "type": "specific_skill",
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                        "combat_skill_id": "axe_strike_weak"
                    }
                },
                 {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "shield_defend",
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                },
                 {
                    "type": "random_target",
                    "data": {
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                        "is_friendly_target_desire": true
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                },
                {
                    "type": "resistance_target",
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                },
                {
                    "type": "marked_target",
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                }
            ],
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        {
            "id": "gargoyle_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "claw_flurry"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "tail_whip"
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                }
            ],
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                {
                    "type": "random_target",
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                },
                {
                    "type": "marked_target",
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                }
            ],
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        },
        {
            "id": "gargoyle_B",
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                {
                    "type": "specific_skill",
                    "data": {
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                {
                    "type": "specific_skill",
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                {
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        {
            "id": "gargoyle_C",
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "claw_flurry"
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                },
                {
                    "type": "specific_skill",
                    "data": {
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                {
                    "type": "random_target",
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                },
                {
                    "type": "marked_target",
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                        "is_friendly_target_desire": false
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            ],
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        {
            "id": "maggot_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "grave_nibble"
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                {
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                        "resistance_type_id": "stun",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
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        {
            "id": "maggot_B",
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            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "grave_nibble"
                    }
                }
            ],
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                {
                    "type": "random_target",
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                },
                {
                    "type": "resistance_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": false
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                }
            ],
            "bonus_initiative_desires": []
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        {
            "id": "maggot_C",
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                {
                    "type": "specific_skill",
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                }
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                },
                {
                    "type": "resistance_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
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                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "rabid_dog_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rabid_rush"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
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                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "rabid_dog_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rabid_rush"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "marked_target",
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                        "base_chance": 2.0,
                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "rabid_dog_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rabid_rush"
                    }
                }
            ],
            "target_selection_desires": [
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                    "type": "random_target",
                    "data": {
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
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                },
				{
                    "type": "marked_target",
                    "data": {
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                {
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        {
            "id": "fungal_artillery_C",
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                {
                    "type": "specific_skill",
                    "data": {
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                {
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                {
                    "type": "specific_skill",
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                {
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                {
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        {
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			],
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                    "type": "specific_skill",
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                {
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        },
        {
            "id": "crone_B",
            "skill_cooldowns": 
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				{
					"combat_skill_id": "curse_vulnerability",
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			],
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                {
                    "type": "specific_skill",
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                {
                    "type": "performing_turn_skill",
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        {
            "id": "crone_C",
            "skill_cooldowns": 
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					"combat_skill_id": "curse_vulnerability",
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                    "type": "specific_skill",
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                {
                    "type": "performing_turn_skill",
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                {
                    "type": "specific_skill",
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                },
                {
                    "type": "specific_skill",
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                }
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        {
            "id": "swine_reaver_A",
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                {
                    "type": "specific_skill",
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                {
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                },
                {
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                {
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        {
            "id": "swine_reaver_B",
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        {
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        {
            "id": "swine_slasher_A",
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        {
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        {
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        {
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                {
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                {
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                {
                    "type": "specific_skill",
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        {
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                {
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                {
                    "type": "performing_turn_skill",
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                {
                    "type": "specific_skill",
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                {
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                {
                    "type": "specific_skill",
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					"combat_skill_id": "backhand",
					"amount": 1
				}
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                {
                    "type": "specific_skill",
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                },
                {
                    "type": "specific_skill",
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                    "type": "specific_skill",
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        {
            "id": "swinetaur_B",
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				{
					"combat_skill_id": "backhand",
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				}
            ],
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        {
            "id": "swinetaur_C",
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				{
					"combat_skill_id": "backhand",
					"amount": 1
				}
            ],
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                    "type": "specific_skill",
                    "data": {
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                    "type": "specific_skill",
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                    "type": "specific_skill",
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                }
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                }
            ],
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        {
            "id": "fishman_crabby_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                {
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                }
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                    "type": "random_target",
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                }
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        {
            "id": "fishman_crabby_B",
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                {
                    "type": "specific_skill",
                    "data": {
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                    }
                },
                {
                    "type": "ally_alive_skill",
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                    }
                },
                {
                    "type": "specific_skill",
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                }
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                    "type": "random_target",
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        {
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                {
                    "type": "specific_skill",
                    "data": {
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                    }
                },
                {
                    "type": "ally_alive_skill",
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                },
                {
                    "type": "specific_skill",
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                }
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        {
            "id": "fishman_harpoon_A",
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "fish_cutlass"
                    }
                },
                {
                    "type": "specific_skill",
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                    }
                }
            ],
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                },
                {
                    "type": "marked_target",
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                },
                {
                    "type": "marked_target",
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                }
            ],
            "bonus_initiative_desires": []
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        {
            "id": "fishman_harpoon_B",
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            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
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                    }
                },
                {
                    "type": "specific_skill",
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                    }
                }
            ],
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                    "type": "random_target",
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                },
                {
                    "type": "marked_target",
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                },
                {
                    "type": "marked_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "fishman_harpoon_C",
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "fish_cutlass"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "fish_harpoon"
                    }
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            ],
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        {
            "id": "jellyfish_A",
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                {
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                {
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                        "is_greater_comparison": false
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        {
            "id": "jellyfish_C",
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            "skill_selection_desires": [
                {
                    "type": "specific_skill",
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                        "combat_skill_id": "jellyfish_sting"
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                {
                    "type": "performing_turn_skill",
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                },
                {
                    "type": "ally_alive_skill",
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                        "combat_skill_id": "jellyfish_sting",
                        "ally_base_class_id": "fishman_crabby"
                    }
                },
                {
                    "type": "specific_skill",
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                        "combat_skill_id": "jellyfish_rend"
                    }
                }
            ],
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                    "type": "random_target",
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                        "specific_combat_skill_id": "",
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                },
                {
                    "type": "resistance_target",
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                        "is_enemy_target_desire": true,
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                        "is_greater_comparison": false
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                {
                    "type": "resistance_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "octotank_A",
            "skill_cooldowns": 
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				{
                    "combat_skill_id": "octo_guard",
                    "amount": 2
                }
			],
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                {
                    "type": "specific_skill",
                    "data": {
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                    "type": "specific_skill",
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                        "combat_skill_id": "octo_guard",
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						"guarded_monsters_max": 0,
						"monsters_size_min": 2,
                        "monsters_size_max": 4
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                },
                {
                    "type": "performing_turn_skill",
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                        "combat_skill_id": "octo_guard",
                        "performing_turn": 1,
                        "guarded_monsters_min": 0,
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
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            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
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                },
                {
                    "type": "marked_target",
                    "data": {
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "octotank_B",
            "skill_cooldowns": 
			[
				{
                    "combat_skill_id": "octo_guard",
                    "amount": 2
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "octo_cestus"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
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                },
                {
                    "type": "performing_turn_skill",
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                        "combat_skill_id": "octo_guard",
                        "performing_turn": 1,
                        "guarded_monsters_min": 0,
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "octotank_C",
            "skill_cooldowns": 
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				{
                    "combat_skill_id": "octo_guard",
                    "amount": 2
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "octo_cestus"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "octo_guard",
						"guarded_monsters_min": 0,
						"guarded_monsters_max": 0,
						"monsters_size_min": 2,
                        "monsters_size_max": 4
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                },
                {
                    "type": "performing_turn_skill",
                    "data": {
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                        "combat_skill_id": "octo_guard",
                        "performing_turn": 1,
                        "guarded_monsters_min": 0,
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						"monsters_size_min": 2,
                        "monsters_size_max": 4
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                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 4.0,
                        "specific_combat_skill_id": "octo_cestus",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "snail_urchin_A",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "snail_slime"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 1.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": false,
                        "specific_combat_skill_id": "snail_slime",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "disease",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "snail_urchin_B",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "snail_slime"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
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                        "can_target_deaths_door": true,
                        "can_target_last_hero": false,
                        "specific_combat_skill_id": "snail_slime",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "disease",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "snail_urchin_C",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "snail_slime"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 2.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": false,
                        "specific_combat_skill_id": "snail_slime",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "disease",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cultist_brawler_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "brawler_claw_D"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "brawler_claw_weak"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "brawler_claw_D",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cultist_witch_D",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "cultist_push_D",
					"amount": 3
				},
				{
					"combat_skill_id": "cultist_pull_D",
					"amount": 3
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_push_D"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cultist_pull_D"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "cultist_incantation_D",
						"marked_heroes_min": 0,
						"marked_heroes_max": 1,
						"virtued_heroes_max": 3
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 20.0,
                        "combat_skill_id": "cultist_incantation_D",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 1,
						"virtued_heroes_max": 3
                    }
                },
				{
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 10.0,
                        "combat_skill_id": "cultist_pull_D",
                        "performing_turn": 2
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stress_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "cultist_incantation_D",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                },
				{
                    "type": "marked_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "cultist_pull_D",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "cultist_orgiastic",
            "skill_cooldowns": 
            [
                {
                    "combat_skill_id": "orgiastic_guard",
                    "amount": 2
                }
            ],            
            "skill_selection_desires": [
                {
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 10.0,
                        "combat_skill_id": "orgiastic_guard",
                        "ally_base_class_id": "cultist_shrouded",
						"guarded_monsters_min": 0,
						"guarded_monsters_max": 0
                    }
                },			
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "orgiastic_guard",
						"guarded_monsters_min": 0,
						"guarded_monsters_max": 0
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "orgiastic_heal"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "orgiastic_heal",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "cultist_shrouded",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "orgiastic_guard",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "cultist_shrouded",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 4.0,
                        "specific_combat_skill_id": "orgiastic_heal",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cultist_shrouded",
            "skill_cooldowns": [
				{
                    "combat_skill_id": "shrouded_ranged",
                    "amount": 1
                }
			],            
            "skill_selection_desires": [			
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shrouded_melee"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shrouded_ranged"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 1.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "shrouded_ranged",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "bleed",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "totem_attack",
            "skill_cooldowns": [],            
            "skill_selection_desires": [			
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "totem_maul"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "totem_stun"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 2.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "totem_maul",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "bleed",
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 2.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "totem_stun",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": false
                    }
                }
            ],  
            "bonus_initiative_desires": []
        },
		{
            "id": "totem_guard",
            "skill_cooldowns": 
            [
                {
                    "combat_skill_id": "totem_guard",
                    "amount": 2
                }
            ],            
            "skill_selection_desires": [			
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "totem_guard",
						"guarded_monsters_min": 0,
						"guarded_monsters_max": 0
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "totem_bolster"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "totem_stressblast",
						"monsters_size_min": 1,
                        "monsters_size_max": 1
                    }
                },
				{
                    "type": "ally_alive_skill",
                    "data": {
                        "base_chance": 20.0,
                        "combat_skill_id": "totem_stressblast",
                        "ally_base_class_id": "cultist_orgiastic",
						"monsters_size_min": 2,
                        "monsters_size_max": 2
                    }
                },
				{
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 3.0,
                        "hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "totem_heal",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": -1.0,
                        "specific_combat_skill_id": "totem_bolster",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "cultist_orgiastic",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "totem_guard",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "shuffler",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "totem_bolster",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "shuffler",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "errant_flesh_dog",
            "skill_cooldowns": [],            
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "errant_bite"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "errant_nip"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "errant_pull"
                    }
                },
				{
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 10.0,
                        "effect_key_status": "tagged",
						"combat_skill_id": "errant_bite"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "errant_bite",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "errant_flesh_bat",
            "skill_cooldowns": [
				{
                    "combat_skill_id": "errant_spit",
                    "amount": 2
                }
			],            
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "errant_spit",
						"marked_heroes_min": 0,
						"marked_heroes_max": 0
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "errant_cough"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "errant_push",
						"heroes_min": 3
                    }
                },
				{
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 10.0,
                        "combat_skill_id": "errant_spit",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 0
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cell_white",
            "skill_cooldowns": [],            
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 25.0,
                        "combat_skill_id": "cell_reconstruct"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 25.0,
                        "combat_skill_id": "cell_shuffle"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 4.0,
						"per_round_chance": 7.0,
                        "combat_skill_id": "cell_teleport"
                    }
                },
				{
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 25.0,
                        "hp_ratio_threshold": 0.5
                    }
                },
				{
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": -100000000.0,
                        "combat_skill_id": "cell_teleport",
                        "performing_turn": 1
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 10.0,
                        "specific_combat_skill_id": "cell_reconstruct",
						"ally_base_class_id": "cyst",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cyst",
            "skill_cooldowns": [
				{
                    "combat_skill_id": "beholder_healself",
                    "amount": 2
                }
			],            
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "beholder_summon",
                        "monsters_size_min": 3,
                        "monsters_size_max": 3,
						"first_initiative_only": true
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "beholder_gaze",
						"first_initiative_only": false
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "beholder_burn",
						"first_initiative_only": false
                    }
                },
				{
                    "type": "heal_skill",
                    "data": {
                        "base_chance": 20.0,
                        "combat_skill_id": "beholder_healself",
						"hp_ratio_threshold": 0.5,
						"first_initiative_only": true
                    }
                }
			],
            "target_selection_desires": [
				{
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "cell_battle",
            "skill_cooldowns": [],            
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "battlecell_bam"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "battlecell_bam",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "templar_melee_mb",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_pinch"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_sting"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_slam"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "darkest_eye",
						"first_initiative_only": true,
						"non_virtued_heroes_min": 1
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "darkest_eye",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
						"can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "templar_melee_D",
            "skill_cooldowns": [
				{
                    "combat_skill_id": "templar_slam",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_pinch"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_sting"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_slam"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "templar_ranged_mb",
            "skill_cooldowns": [],
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                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "templar_pinch"
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                },
                {
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "templar_snipe"
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                },
				{
                    "type": "specific_skill",
                    "data": {
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                        "combat_skill_id": "templar_aoe"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "darkest_eye",
						"first_initiative_only": true,
						"non_virtued_heroes_min": 1
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                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
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                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "darkest_eye",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
						"can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "templar_ranged_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_pinch"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_snipe"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "templar_aoe"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
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                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "shuffler_D",
            "skill_cooldowns": [
				{
                    "combat_skill_id": "shuffler_shuffle",
                    "amount": 1
                },
				{
                    "combat_skill_id": "shuffler_eat",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shuffler_eat"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "shuffler_shuffle"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "shuffler_howl",
                        "monsters_size_min": 2,
                        "monsters_size_max": 3,
						"first_initiative_only": true
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 10.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "shuffler_eat",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "bleed",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "ancestor_small_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 100000.0,
                        "combat_skill_id": "summon_perfect",
                        "performing_turn": 1
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
						"per_round_chance": 6.0,
						"monsters_min": 1,
                        "monsters_max": 3,
                        "combat_skill_id": "summon_flawed"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 50.0,
                        "monsters_min": 2,
                        "monsters_max": 2,
                        "combat_skill_id": "summon_mixed"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 50.0,
                        "monsters_min": 3,
                        "monsters_max": 3,
                        "combat_skill_id": "summon_mixed"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "ancestor_aoe_heal",
						"hp_ratio_threshold": 0.5
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": 
            [
                {
                    "type": "death",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "kill_self"
                    }
                }
             ]
        },
        {
            "id": "ancestor_flawed_D",
            "skill_cooldowns": 
			[
				{
					"combat_skill_id": "flawed_mark",
					"amount": 2
				}
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "flawed_reveal",
						"non_virtued_heroes_min": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "flawed_mark",
						"marked_heroes_min": 0,
						"marked_heroes_max": 0
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 5.0,
                        "combat_skill_id": "flawed_mark",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 0
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stress_target",
                    "data": {
                        "base_chance": 3.0,
                        "specific_combat_skill_id": "flawed_reveal",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "ancestor_perfect_D",
            "skill_cooldowns": 
			[],
            "skill_selection_desires": [
                {
                    "type": "effect_key_status_skill",
                    "data": {
                        "base_chance": 4.0,
                        "effect_key_status": "tagged"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "perfect_bloodsteal"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "perfect_reveal",
						"non_virtued_heroes_min": 1
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 4.0,
                        "specific_combat_skill_id": "perfect_bloodsteal",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				{
                    "type": "stress_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "perfect_reveal",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
		    "id": "ancestor_big_D",
            "skill_cooldowns": 
			[],
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "ancestor_fuse_two"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "ancestor_fuse_all"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "ancestor_contemplate"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": 
            [
                {
                    "type": "death",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "kill_self"
                    }
                }
             ]
        },
        {
            "id": "ancestor_pod_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 100000.0,
                        "combat_skill_id": "pod_die",
                        "performing_turn": 3
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "pod_emit"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
		{
            "id": "ancestor_heart_D",
            "skill_cooldowns": 
			[
				{
                    "combat_skill_id": "heart_stress",
                    "amount": 1
                },
				{
                    "combat_skill_id": "heart_pierce",
                    "amount": 1
                },
				{
                    "combat_skill_id": "heart_stun",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "heart_stress",
                        "non_virtued_heroes_min": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "heart_pierce"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "heart_stun"
                    }
                }
            ],
            "target_selection_desires": [
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "heart_pierce",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "heart_stun",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "stress_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "heart_stress",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "is_greater_comparison": true,
                        "can_target_not_overstressed": true,
                        "can_target_afflicted": true,
                        "can_target_virtued": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "heart_stun",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "stun",
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "heart_stun",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "poison",
                        "is_greater_comparison": false
                    }
                },
				{
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 100.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": true,
                        "specific_combat_skill_id": "heart_pierce",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "bleed",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": 
            [
                {
                    "type": "hp_ratio_threshold",
                    "data": 
                    {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "kill_pill",
                        "health_ratio_threshold": 0.67,
                        "is_under_threshold": true,
                        "heroes_min": 4,
                        "heroes_max": 4
                    }
                },
				{
                    "type": "hp_ratio_threshold",
                    "data": 
                    {
                        "is_round_start": false,
                        "is_round_in_progress": true,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "kill_pill",
                        "health_ratio_threshold": 0.33,
                        "is_under_threshold": true,
                        "heroes_min": 3,
                        "heroes_max": 3
                    }
                }
            ]
        },
		{
            "id": "brigand_sapper_D",
            "skill_cooldowns": 
			[
				{
                    "combat_skill_id": "sapper_guard",
                    "amount": 2
                }
			],
            "skill_selection_desires": [
				{
                    "type": "ally_dead_skill",
                    "data": {
                        "base_chance": 10000.0,
                        "combat_skill_id": "sapper_summon",
						"first_initiative_only": true,
						"monsters_min": 1,
                        "monsters_max": 3,
                        "ally_base_class_id": "brigand_barrel"
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 10.0,
                        "combat_skill_id": "sapper_summon",
						"monsters_min": 1,
                        "monsters_max": 2
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 30.0,
                        "combat_skill_id": "sapper_guard",
						"guarded_monsters_min": 0,
						"guarded_monsters_max": 0,
						"monsters_min": 3,
                        "monsters_max": 4
                    }
                },
				{
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 0.001,
                        "combat_skill_id": "sapper_stress"
                    }
                },
				{
                    "type": "ally_dead_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "sapper_stress",
                        "ally_base_class_id": "brigand_barrel"
                    }
                }
            ],
            "target_selection_desires": [
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "sapper_summon",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "sapper_stress",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": true
                    }
                },
                {
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": -10000.0,
                        "specific_combat_skill_id": "sapper_guard",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "brigand_barrel",
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
                {
                    "type": "rank_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "sapper_detonate",
                        "is_exclusive_desire": true,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "sapper_throw",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "sapper_guard",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                },
				{
                    "type": "health_target",
                    "data": {
                        "base_chance": 100.0,
                        "specific_combat_skill_id": "sapper_guard",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true,
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": 
            [
                {
                    "type": "ally_actor_class_count",
                    "data": {
                        "is_round_start": false,
                        "is_round_in_progress": false,
                        "is_round_finish": true,
                        "is_pre_turn": false,
                        "is_post_turn": true,
                        "combat_skill_id_override": "sapper_detonate",
                        "ally_base_class_id": "brigand_barrel",
                        "ally_count_min": 1,
                        "ally_count_max": 1
                    }
                },
				{
                    "type": "ally_actor_class_count",
                    "data": {
                        "is_round_start": true,
                        "is_round_in_progress": false,
                        "is_round_finish": false,
                        "is_pre_turn": true,
                        "is_post_turn": false,
                        "combat_skill_id_override": "sapper_throw",
                        "ally_base_class_id": "brigand_barrel",
                        "ally_count_min": 1,
                        "ally_count_max": 1
                    }
                }
            ]
        },
		{
            "id": "brigand_cutthroat_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "double_slice"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "uppercut_slice"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "bandit_stabby",
						"marked_heroes_min": 0,
						"marked_heroes_max": 1
                    }
                },
                {
                    "type": "performing_turn_skill",
                    "data": {
                        "base_chance": 4.0,
                        "combat_skill_id": "bandit_stabby",
                        "performing_turn": 1,
						"marked_heroes_min": 0,
						"marked_heroes_max": 1
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "bandit_stabby_weak"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "resistance_target",
                    "data": {
                        "base_chance": 2.0,
                        "can_target_deaths_door": true,
                        "can_target_last_hero": false,
                        "specific_combat_skill_id": "bandit_stabby",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false,
                        "resistance_type_id": "bleed",
                        "is_greater_comparison": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
        {
            "id": "brigand_fusilier_D",
            "skill_cooldowns": [],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "blunderbuss_shot"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "rushed_shot"
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
    {
            "id": "hateful_virago",
                 "skill_cooldowns": 
			[
				{
                    "combat_skill_id": "from_death_comes_life",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 4.0,
                        "combat_skill_id": "ruinous_hex",
                        "non_marked_heroes_min": 2
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 2.0,
                        "combat_skill_id": "putrefying_breath"
                    }
                },
				 {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "from_death_comes_life",
						"is_valid_when_corpse_enabled": false
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
				 {
                    "type": "marked_target",
                    "data": {
                        "base_chance": -100000.0,
                        "specific_combat_skill_id": "ruinous_hex",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                 {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                }
            ],
            "bonus_initiative_desires":[
                {
                   "type": "ally_actor_class_count",
					"data":
					{
					"is_round_start": false,
					"is_round_in_progress": false,
					"is_round_finish": true,
					"is_pre_turn": false,
					"is_post_turn": true,
					"combat_skill_id_override": "from_death_comes_life",
                    "ally_actor_class_count" : 1,
                    "ally_base_class_id" : "corpse",
					"ally_count_min": 1,
                    "ally_count_max": 4,
                    "is_cooldown_enabled": true,
                    "ignore_if_stun": true

					}
                },
                {
                   "type": "ally_actor_class_count",
					"data":
					{
					"is_round_start": false,
					"is_round_in_progress": false,
					"is_round_finish": true,
					"is_pre_turn": false,
					"is_post_turn": true,
					"combat_skill_id_override": "from_death_comes_life",
                    "ally_actor_class_count" : 1,
                    "ally_base_class_id" : "corpse_large",
					"ally_count_min": 1,
                    "ally_count_max": 4,
                    "is_cooldown_enabled": true,
                    "ignore_if_stun": true
					}
				}
            ]
        },
           {
            "id": "skeleton_bearer",
                 "skill_cooldowns": 
			[
				{
                    "combat_skill_id": "unholy_rally",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
                	 {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "unholy_rally",
						"is_valid_when_corpse_enabled": false
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 3.0,
                        "combat_skill_id": "into_the_ranks"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "wicked_surge",
                        "monsters_size_min": 2,
                        "monsters_size_max": 4
                    }
                }

            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": false,
                        "is_friendly_target_desire": true
                    }
                }, 
                 {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": [
                {
                   "type": "ally_actor_class_count",
					"data":
					{
					"is_round_start": false,
					"is_round_in_progress": false,
					"is_round_finish": true,
					"is_pre_turn": false,
					"is_post_turn": true,
					"combat_skill_id_override": "unholy_rally",
                    "ally_actor_class_count" : 1,
                    "ally_base_class_id" : "corpse",
					"ally_count_min": 1,
                    "ally_count_max": 4,
                    "is_cooldown_enabled": true,
                    "ignore_if_stun": true
					}
                },
                {
                   "type": "ally_actor_class_count",
					"data":
					{
					"is_round_start": false,
					"is_round_in_progress": false,
					"is_round_finish": true,
					"is_pre_turn": false,
					"is_post_turn": true,
					"combat_skill_id_override": "unholy_rally",
                    "ally_actor_class_count" : 1,
                    "ally_base_class_id" : "corpse_large",
					"ally_count_min": 1,
                    "ally_count_max": 4,
                    "is_cooldown_enabled": true,
                    "ignore_if_stun": true
					}
				}
            ]
        },
             {
            "id": "drowned_pirate",
                 "skill_cooldowns": 
			[
                {
                    "combat_skill_id": "offkilter_jig",
                    "amount": 1
                }
			],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "maddening_shanty"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1000000000.0,
                        "combat_skill_id": "offkilter_jig",
                        "monsters_size_min": 3,
                        "monsters_size_max": 4
                    }
                }
            ],
            "target_selection_desires": [
                 {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                 {
                    "type": "ally_class_target",
                    "data": {
                        "base_chance": 10000.0,
                        "specific_combat_skill_id": "maddening_shanty",
                        "is_exclusive_desire": false,
                        "ally_base_class_id": "jester",
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
         {
            "id": "swine_skiver",
            "skill_cooldowns": [
                {
                    "combat_skill_id": "spit_to_roast",
                    "amount": 1
                }
            ],
            "skill_selection_desires": [
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "spit_to_roast"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "cripple_them"
                    }
                },
                 {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 7.0,
                        "combat_skill_id": "goring_flight",
                        "monsters_size_min": 3,
                        "monsters_size_max": 4
                    }
                }
                
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                  {
                    "type": "random_target",
                    "data": {
                        "base_chance": 2.0,
                        "specific_combat_skill_id": "spit_to_roast",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "marked_target",
                    "data": {
                        "base_chance": 20.0,
                        "specific_combat_skill_id": "spit_to_roast",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                },
                {
                    "type": "stunned_target",
                    "data": {
                        "base_chance": -1000.0,
                        "specific_combat_skill_id": "spit_to_roast",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        },
           {
            "id": "crow_A",
            "skill_cooldowns": [
                {
                    "combat_skill_id": "peck",
                    "amount": 1
                }
            ],
            "skill_selection_desires": [
                   {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "caw",
                        "first_initiative_only": true
                    }
                },
                  {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100.0,
                        "combat_skill_id": "flutter",
                        "first_initiative_only": true
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1000.0,
                        "combat_skill_id": "peck"
                    }
                },
                  {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 1.0,
                        "combat_skill_id": "distract"
                    }
                },
                {
                    "type": "specific_skill",
                    "data": {
                        "base_chance": 100000000000.0,
                        "combat_skill_id": "escape",
                        "performing_turn_min": 12
                    }
                }
            ],
            "target_selection_desires": [
                {
                    "type": "random_target",
                    "data": {
                        "base_chance": 1.0,
                        "specific_combat_skill_id": "",
                        "is_exclusive_desire": false,
                        "is_enemy_target_desire": true,
                        "is_friendly_target_desire": false
                    }
                }
            ],
            "bonus_initiative_desires": []
        }
	]
}