;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:Scenes:SF_MS09CabotHouseIntroEdward_000E9750 Extends Scene Hidden Const

;BEGIN FRAGMENT Fragment_Phase_10_End
Function Fragment_Phase_10_End()
;BEGIN CODE
;CA_DialogueBump_SceneScript.SayLastDialogueBumpLine()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment
