
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:TopicInfos:TIF_RR102_00072FEE Extends TopicInfo Hidden Const

;BEGIN FRAGMENT Fragment_End
Function Fragment_End(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
; Flag the player's code name
pRRCodeNameBullseye.SetValue(1)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

GlobalVariable Property pRRCodeNameBullseye Auto Const
