;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 2
Scriptname PF_DmndOpeningPiperFollowPla_0000496E Extends Package Hidden

;BEGIN FRAGMENT Fragment_1
Function Fragment_1(Actor akActor)
;BEGIN CODE
;akActor.ClearLookAt()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(Actor akActor)
;BEGIN CODE
;akActor.SetLookAt(Game.GetPlayer(), true)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment
