;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:Scenes:SF_MQ101_018_NukeExplodes_001271F6 Extends Scene Hidden Const

;BEGIN FRAGMENT Fragment_Phase_02_Begin
Function Fragment_Phase_02_Begin()
;BEGIN CODE
MrsAble.GetActorRef().PlayIdle(PointForward)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

ReferenceAlias Property MrsAble Auto Const

Idle Property PointForward Auto Const
