;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:TopicInfos:TIF_AO_Dogmeat_FindContainer_01000C0D Extends TopicInfo Hidden Const

;BEGIN FRAGMENT Fragment_Begin
Function Fragment_Begin(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
debug.trace(self + "Calling FaceHappy()")
DogmeatIdles.FaceHappy(AutomaticallyBackToNeutralFace = false)
;the end scene returns to neutral face
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment
