Scriptname DoctorLiKickoutScript extends ReferenceAlias Conditional


Quest Property InstituteKickOut Auto Const


Event OnDying(Actor Killer)

	if Bos301LiSetupDone.GetValue() == 0

;if we're in first arrival, don't run kickout, just update MQ207

	if MQ207.IsRunning()

		if MQ207.GetStageDone(180)== False
			MQ207.SetStage(180)
		endif
;make sure proper objectives are displayed
		if MQ207.IsObjectiveDisplayed(150)
			MQ207.SetObjectiveDisplayed(150,0)
		endif
		if MQ207.IsObjectiveCompleted(160)==False
			MQ207.SetObjectiveDisplayed(160)
		endif
		MQ207.SetObjectiveDisplayed(180)

;set joined global to 0 if it was at 1
		if PlayerInstitute_Joined.GetValue() == 1
			PlayerInstitute_Joined.SetValue(0)
		endif

		
;if MQ302 isn't running, run kickout quest

	elseif MQ302.IsRunning()==False && Inst307.GetStage()<30
		if Killer== Game.GetPlayer()
			InstituteKickOut.Start()
		endif
;but if it IS, and we haven't hit the point where it turns over, update MQ302RR

	elseif MQ302RR.IsRunning()==True && MQ302RR.GetStage() < 325
		If Killer==Game.GetPlayer()
			MQ302RR.SetStage(325)
		endif
	endif
endif
EndEvent

Quest Property MQ302 Auto Const


Quest Property Bos203 Auto Const

Quest Property MQ207 Auto Const

Quest Property Inst308 Auto Const

Quest Property Inst307 Auto Const

GlobalVariable Property PlayerInstitute_Joined Auto Const
GlobalVariable Property BoS301LiSetupDone Auto Const

Quest Property MQ302RR Auto Const Mandatory
