;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:Terminals:TERM_DN070_TerminalMayor_0011133F Extends Terminal Hidden Const

;BEGIN FRAGMENT Fragment_Terminal_01
Function Fragment_Terminal_01(ObjectReference akTerminalRef)
;BEGIN CODE
;Player now knows about the basement.
DN070.SetStage(30)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

Quest Property DN070 Auto Const
