;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:Scenes:SF_DN121_ForgeScene_00133D1E Extends Scene Hidden Const

;BEGIN FRAGMENT Fragment_Phase_01_End
Function Fragment_Phase_01_End()
;BEGIN CODE
game.StartDialogueCameraOrCenterOnTarget(Slag.GetReference())
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

ReferenceAlias Property Slag Auto Const
