;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
Scriptname Fragments:Scenes:SF_DialogueGraygardenBranchG_00063D17 Extends Scene Hidden Const

;BEGIN FRAGMENT Fragment_End
Function Fragment_End()
;BEGIN CODE
(GetOwningQuest() as DialogueGrayGardenScript01).GreeneCar =0
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

Quest Property DialogueGraygarden Auto Const
